But in those 2 secs, you can't forget about the fire ticks.
(I can't believe I'm getting in the middle of this.)
Nah. I'm here, what could go wrong?
Fire damage is something to take into consideration, but it's also circumstantial. Unless you're fighting in a desert or indoors, and sometimes not even then.
No one "Lets" themselves get hit by 6 fireballs. It's impossible to avoid. With root, your unable to dodge, so at LEAST one fireball will strike. Than the caster can simply "Run back", Knockback makes the fireball'd move SLOWER, so it's even HARDER to dodge more fireballs.
Impossible to avoid 6 fireballs. Impossible to avoid fire damage through rain or snow, or the ocean, or random fountains.
Gotcha.
As casters move at the same speed as warriors, only with speed de-buffs, they can run endlessly. Nor can the warrior escape, root prevents this. Thats JUST with fireball. What about bolt? Pulse? Blink? Icy Aura?
What about Smoke? Jump? Ice Arrow? Just
arrows? EscapeArtist? Ninja have Bolt now too. What about Sneak? does anybody remember when Sneak was a major PvP advantage? What about the fact that Casters work off of mana, and if you pursue them long enough (I know it's possible, I've been pursued), they're sitting ducks who are just waiting for mana regen?
Qualification? Sure. Talk to Kahzo, Gooscar, xxstriker, Chaosfusion, Lildevil888, They've all played though the eyes of both perspectives
I think you need to do some world PvP, from aspects of all classes, before you make any judgement.
So they've done world PvP from the perspective of all classes, have they? Maybe we should have rephrased.
And daz, The topic dispute here is range vs. Melee classes The fact is a wizard with a leather cap has MORE armor than a fully armored pally. NOT "Casters do not actually have more armor. They have to worry about other Casters too."
A Wizard with a leather cap has more resistance to melee attacks than a fully armored Paladin has to spells. There's more to consider than what you're letting into the discussion. Casters fight Casters on a regular basis, and ranged classes include bow users (all two of them). Zoom out.
And digger, While we're talking about zooming out I don't want to forget the context of this whole discussion. The initial idea- reagents for Fireball- will not be happening. Aburrido's idea has... basically gone unnoticed... [EDIT, false now] and nothing pertaining to the original topic have been suggested since then. Honing back in on this little back-and-forth, you're as off-topic as I am. Seeing as you're more enthused about weakening Casters than I am, how about suggesting a change that you feel would help the balance of the game? I'll evaluate it from my own point of view. I won't even call your PvP credentials into question.
EDIT: I'll be, the thread is getting back on topic as I'm writing about pointing it out. Let's all do that instead.