dmil23
Obsidian
- Joined
- Jun 29, 2011
I understand that Monks are not supposed to have a lot of damage and that they are a healer class but I think they lack healing since they could only use Bandage. I think that Bandage should be replaced with Pray since that is what they do all day.
I have also notice that Forcepush doesn't always work as it should. When I am standing still and a mob is standing still and I use it the mob goes flying 20 or so blocks back and 5 to 10 blocks up. When I use it on players the same way where we are both standing still they only float up 1 to 2 blocks. I'm not sure what is causing this but it makes Forcepush kinda useless as some times. It seems to have different affect depending on which ways you and the other player are moving.
1. If he is running away and I am chasing him and I use it he will fly backwards over my head.
2. If he is running towards me and I am running backwards away from him and I use it, it will make him fly backwards/away from me.
3. If I am running towards him and he is running towards me and I use it, it usually will just launch them one to 2 blocks up in the air or in some random direction(usually not far).
I was wondering if this could be fixed so it works as well as it does with mobs and if the skills should be switched up. I know that there are only 1 to 2 of us Monks on the server and I am the only current Master Monk so there isn't much input from other Monks that have mastered it but I think that doing these changes will help out the class and more people would be Monk if their skills weren't so bugged.
I understand that you guys have your minds on more important things but I think this would help out the Monk spec and would make more people be Monks.
Please leave feedback on how you think this class can be improved and what not. Thanks!
I have also notice that Forcepush doesn't always work as it should. When I am standing still and a mob is standing still and I use it the mob goes flying 20 or so blocks back and 5 to 10 blocks up. When I use it on players the same way where we are both standing still they only float up 1 to 2 blocks. I'm not sure what is causing this but it makes Forcepush kinda useless as some times. It seems to have different affect depending on which ways you and the other player are moving.
1. If he is running away and I am chasing him and I use it he will fly backwards over my head.
2. If he is running towards me and I am running backwards away from him and I use it, it will make him fly backwards/away from me.
3. If I am running towards him and he is running towards me and I use it, it usually will just launch them one to 2 blocks up in the air or in some random direction(usually not far).
I was wondering if this could be fixed so it works as well as it does with mobs and if the skills should be switched up. I know that there are only 1 to 2 of us Monks on the server and I am the only current Master Monk so there isn't much input from other Monks that have mastered it but I think that doing these changes will help out the class and more people would be Monk if their skills weren't so bugged.
I understand that you guys have your minds on more important things but I think this would help out the Monk spec and would make more people be Monks.
Please leave feedback on how you think this class can be improved and what not. Thanks!