- Joined
- Jan 13, 2011
I have no idea if this is able to be coded, but I thought of it and it seems kinda cool.
My idea:
Make Snow and Desert biomes hurt you. (only on surface and above)
Why:
More hardcore. Additionally, it can give towns based in these biomes an advantage to be protected from raiders.
In detail:
Tundra/Snow - You are technically freezing. You lose a couple of hearts every few minutes. However, the more armor you have on, the reduced amount of damage you take. You can fully stop the damage if you are a certain distance from a light source.
Desert - You are getting dehydrated in the burning heat. You lose a couple of hearts every few minutes. You take less damage with the least amount of armor you have on. If you have no armor, you take the least amount of damage. To stop all damage, you have to be in shade (under a roof or something). Also, maybe to stop damage for ~10min, you have to drink a bucket of milk.
My explaining:
Towns within these biomes will experience a little difficulty to survive, but also an advantage because raiders will need to become fully prepared to survive the environment. This will overall make Herocraft more hardcore.
Please give ideas/comments/opinions. No bullshit or I will delete your posts. Once again, I have no idea if this can be coded, or if it will be a bitch to code. I am already expecting Kainzo to say this can't be done.
My idea:
Make Snow and Desert biomes hurt you. (only on surface and above)
Why:
More hardcore. Additionally, it can give towns based in these biomes an advantage to be protected from raiders.
In detail:
Tundra/Snow - You are technically freezing. You lose a couple of hearts every few minutes. However, the more armor you have on, the reduced amount of damage you take. You can fully stop the damage if you are a certain distance from a light source.
Desert - You are getting dehydrated in the burning heat. You lose a couple of hearts every few minutes. You take less damage with the least amount of armor you have on. If you have no armor, you take the least amount of damage. To stop all damage, you have to be in shade (under a roof or something). Also, maybe to stop damage for ~10min, you have to drink a bucket of milk.
My explaining:
Towns within these biomes will experience a little difficulty to survive, but also an advantage because raiders will need to become fully prepared to survive the environment. This will overall make Herocraft more hardcore.
Please give ideas/comments/opinions. No bullshit or I will delete your posts. Once again, I have no idea if this can be coded, or if it will be a bitch to code. I am already expecting Kainzo to say this can't be done.