CanDoBlue
Legacy Supporter 6
- Joined
- Aug 22, 2011
- Location
- The Deep South
Bring Back the Beastmaster Class, to tame all types of animals and (maybe even temp. take over social-pets for a small area away). I've found an old post written by Alator, about this very class.
http://www.herocraftonline.com/main/threads/beastmaster.6287/
I completely agree with all his suggestions to make the class, a sole role in Pvp Combat.
Yes, I know Rangers have the ability to tame and use Wolves, but honestly I've never seen one single Ranger use one for Pvp! 1) Because wolves seemed to evade you only when you go looking for one.
2) When you aren't looking for one, you find them, but alas you have no bones.
With a skill like /skill SummonWolf , you could potentially get a pack to a nice large size. The old limit I believe was something around 30 wolves a max. I feel like this should stand as is, or raise just a tad to like 35 or 40. (Since the Beastmaster's only real weapon is his/her WOLVES.)
I also have thought of a use of a skill similar to track. /skill Track playername but at the expense of 1 dog, runs off in the direction of the player you followed. So theoriticly you could follow the dog to the exact location of the player.
Please add any contructive Coments or Critizism.
http://www.herocraftonline.com/main/threads/beastmaster.6287/
I completely agree with all his suggestions to make the class, a sole role in Pvp Combat.
Yes, I know Rangers have the ability to tame and use Wolves, but honestly I've never seen one single Ranger use one for Pvp! 1) Because wolves seemed to evade you only when you go looking for one.
2) When you aren't looking for one, you find them, but alas you have no bones.
With a skill like /skill SummonWolf , you could potentially get a pack to a nice large size. The old limit I believe was something around 30 wolves a max. I feel like this should stand as is, or raise just a tad to like 35 or 40. (Since the Beastmaster's only real weapon is his/her WOLVES.)
I also have thought of a use of a skill similar to track. /skill Track playername but at the expense of 1 dog, runs off in the direction of the player you followed. So theoriticly you could follow the dog to the exact location of the player.
Please add any contructive Coments or Critizism.
~Canada_Blue