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An Exploration into the Dead Towns of Herocraft

madsplatter

Diamond
Joined
Jul 5, 2011
Recently, I decided I would go around HC taking pictures of dead towns, try to capture the beauty in the once thriving townships, cities, and capitals. This is the result of a nights worth of work, 150 pictures, a lot of bread, and being killed several times by looters. -.-

Coal Harbor

The once infamous town of Coal Harbor offers an eery emptiness. Many of the houses have been destroyed, and all the chests emptied. Although deserted, you can still see a faint glimpse of this town's one time splendor.
The Exterior of the Coal Harbor Structure
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The Pokeball and Skull at the Entrance
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The Ship
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An untouched church among countless destroyed buildings
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Waterfront
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Towering Lighthouse
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A griefed road
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Ran Mizu
The town called "The City of Flowing Water" still appears to be quite untouched still long after the desertion of the town itself. Although rather empty, the circular architecture is very unique.
Exterior
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Some of the town's few plots
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The fountain in the center looking down upon the undercity
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The expansive, yet empty undercity
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Arcadia
One of several members of the once thriving S.S.S kingdom I visited, Arcadia maintains a very open feel, it honestly was quite different. I was so used to seeing towns with towering walls and uniform plots, that I didn't realize this was a former town for a while. Arcadia features two large hotel-esque buildings in the center, then various other buildings around it. It lacks a wall, perhaps they were planning to add one. The town seems to be characterized by the pink heart in the center.
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The iconic heart
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Buildings
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madsplatter

Diamond
Joined
Jul 5, 2011
New Dresden
Another fallen S.S.S town, while I know very little about New Dresden, it appears they were trying for a large castle. The remnants of the town show a magnificent potential for a great town. However, New Dresden's long inactivity certainly shows. The township ring is littered with gaps and holes, the walls and buildings cluttered with dirt pillars and holes.
Exterior
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The Interior
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Inn
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Olympus
The final S.S.S town I explored, Olympus still retains it's once towering glory. Set on a beautifully terraformed mountain, Olympus always has, and always will be one of my favorite towns.
Front Gates
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One of few griefed plots
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Plots
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Gazing down from the mountain peak
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Town Hall
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Fountain from the mountain top
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A glimpse of the towering mountain from afar
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Jericho
Another once thriving and dominate town from the north, Jericho held a legacy of power. Back when the capital lost its rings, an admin attempted to repair the landscape to its original, unaltered beauty. What ensued was a mess of crater like holes in the ground, houses torn in half, and partially regenerated terrain cutting through the capital. However, it creates an apocalyptic aura through it's destroyed buildings.
A road with terrain cutting through it
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A seemingly untouched house (from this angle)
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Sandstone Walls
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A glimpse at the destruction
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madsplatter

Diamond
Joined
Jul 5, 2011
Rangpur
One of the most recent additions to the list of dead towns, Rangpur still lives on in infamy, even if abandoned. Regions still remain, but I was fortunate enough to have a front gate so kindly let open for me. As such, this city appears to be untouched, but merely abandoned.
Towering Sandstone Walls
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Town Plots
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Sandstone Townhall Palace
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Typhon
One of several asian themed towns throughout HC, this town appeared to get going quite quickly, only to fizzle out with a town full of plots.
The town, with it's recently removed fence wall
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Town Hall
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Lovely Ying Yang Symbol
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Town Overview
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Midgard
The last entry of mine on this list, and the most recently dead town, Midgard has already been wiped clean by countless raiders.
An entrance on the road to Midgard
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The lava wall exterior
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Several in city shops
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The undercity "dome"
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Undercity
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Plots
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That concludes my tour of dead Herocraft towns. I will likely do more of these in the future, and plan to visit The Wilderness, Aphrodite, Falkreath, Stahl-tor, etc. For now, I hope you enjoyed reading this as much as I enjoyed doing it myself.
-Mad :)
 

madsplatter

Diamond
Joined
Jul 5, 2011
Apologies for the screwed up spoilers, not sure what was wrong. Had to post in separate posts due to image limits. x.x
 

MajorasMask

Ungodly
Joined
Sep 3, 2011
Location
Earth
These towns need to be removed! :eek:

They are taking up a huge amount of space on the server map and just look... well.. very ugly! :(

I think that these towns (and many other inactive areas I can think of) need to get chunk resets.
 

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
LOL NO I shouldn't. That place is dead. I might have tried if we hadn't built the fugly glass thing, but fixing that monstrocity back up will be a royal pain in the ass. If you want to give it a shot, talk to zachimon, I think he claimed it a while ago...

EDIT:
These towns need to be removed! :eek:

They are taking up a huge amount of space on the server map and just look... well.. very ugly! :(

I think that these towns (and many other inactive areas I can think of) need to get chunk resets.

Deleting server history? Noooooooooooooooo.
 

Zaspar

Legacy Supporter 2
Joined
Aug 13, 2011
Location
NY/MI
Naw. I'm already caught up in helping make a new town :O

However, if @zachimon claimed the whole fucking town, then he better repopulate it :p
 

madsplatter

Diamond
Joined
Jul 5, 2011
It's a shame to see a lot of these towns dying. Some of them had some beautiful architecture with a lot of potential, honestly somebody should pick up Olympus or Ran Mizu again.
 

MajorasMask

Ungodly
Joined
Sep 3, 2011
Location
Earth
LOL NO I shouldn't. That place is dead. I might have tried if we hadn't built the fugly glass thing, but fixing that monstrocity back up will be a royal pain in the ass. If you want to give it a shot, talk to zachimon, I think he claimed it a while ago...

EDIT:

Deleting server history? Noooooooooooooooo.

Yeesss...

They just take up space.

UNLESS..

I get some vines, bone meal and saplings. Also some leaves and..

Ruin it..

In a way grief but make it look OLD AND ANCIENT! :D

Like a old abandoned castle! :)
 

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
Yeesss...

They just take up space.

UNLESS..

I get some vines, bone meal and saplings. Also some leaves and..

Ruin it..

In a way grief but make it look OLD AND ANCIENT! :D

Like a old abandoned castle! :)

I shit you not. I was waking up today having that same idea. I imagined how Typhon would look ruined and how I would place blocks that would have "broken off" that building in the north-eastern corner of town.
 

MajorasMask

Ungodly
Joined
Sep 3, 2011
Location
Earth
I shit you not. I was waking up today having that same idea. I imagined how Typhon would look ruined and how I would place blocks that would have "broken off" that building in the north-eastern corner of town.

Yeah, I had a plan for a guild where we would go around with mats ''restoring'' chunks which have been abused (such as no tall grass, trees/floating trees, ugly small temp. houses). However, with the bigger builds, we would ''ruinise'' them. Add leaves, vines, ect! :D
 

Zaspar

Legacy Supporter 2
Joined
Aug 13, 2011
Location
NY/MI
@zachimon should sell it off to someone...

Also, what would happen if a guild formed near one of these places? That would be cool
 

Aerokii

Legacy Supporter 8
Joined
May 23, 2011
Location
Minnesota
I had the good fortune to remove my house from Midgard before its fall... which is good, since people went far beyond the normal "Rare blocks only" rule, and have been taking anything that isn't bolted down or on fire. It's a pity, there were some great buildings and architecture... but it never really got beyond "township" in a lot of ways. Sure we had some city-sized walls out, but there was a lot of unused space, and we didn't attract a whole lot of stable members...
 

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
It's mine and I'm not giving it up, and I also won't be touching it. I keep it so @Zaspar can't have it

Some little off-topic here since I'm unsure you actually care to check conversations, so please don't respond and just do it: Since you're finally on the forums again, maybe you could just do what you promised and quit our convo? Thanks!

Also, we need special architects that specialize in terrain renaturation, not just runing dead towns.
 
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