- Joined
- Jan 17, 2011
An idea for the hunger bar if food is implemented differently in heroes: use it as a mana bar. That way we could have a general idea of what our mana level is without it flooding our screen. Thoughts?
An idea for the hunger bar if food is implemented differently in heroes: use it as a mana bar. That way we could have a general idea of what our mana level is without it flooding our screen. Thoughts?
So if you are starving, you're ability to cast spells is hampered? And on a full stomach you're the bees knees at magic?
I like it!
So if you are starving, you're ability to cast spells is hampered? And on a full stomach you're the bees knees at magic?
I like it!
No, I mean ignore hunger altogether. For example, curretly Heroes doesn't recognize hunger, so all it does it limit how much you can sprint. What I'm saying is hijack the hunger bar for our own use. If you are at 100% mana, the hunger bar is full. 50% mana, the hunger bar is half. 0 mana, the hunger bar is empty.
No, it cant at the moment. There is no API.That is true. You see there is so much to work with now that Notch has added a hunger bar to the game. Like I said it can be tweaked to give more healing to certain paths/specs or the bar could decrease at a slower rate for certain paths/specs.