- Joined
- Feb 5, 2011
Waste of time and resources on something no one pays any attention to.
Yeah, not at all like a Wiki...
Waste of time and resources on something no one pays any attention to.
Yeah, not at all like a Wiki...
I'd have to say that Townships should post their intentions, goals, playstyle, etc on their Townships post for new players to read through, if they wish.I agree that towns should build their own reputations, but the question is, how do we get that reputation to new players? They can ask around, but that won't get a big-picture reputation, they could be talking to a member of the [evil] town who says "oh yeah, we're neutral." They could be talking to someone who was attacked by the [good] town six months prior who hasn't let go of his grudge and says "that town is evil."
The poll might be a way to get around that, but I'm not sure if enough players are active on the forums. That's their own faults, though.
I'd have to say that Townships should post their intentions, goals, playstyle, etc on their Townships post for new players to read through, if they wish.
I'd have to say that Townships should post their intentions, goals, playstyle, etc on their Townships post for new players to read through, if they wish.
Yep. That's what I figure. If a Townships wants people to be more informed, they should post everything they possibly can.
Yah; it wouldn't be forced for them to post intentions...........Haha..........I said IF they wish.The problem with that brutal is that even though the major wants his town to be what he described it ad in his post, the overall attitude of the players in their city is what the city will be seen as.
Let me use look_out as an example: (sorry look_out, couldn't think of any other atm)
Our city is listed as Good, we are not to kill anyone unless they act hostile to us or have been deemed KoS. Do you know how many times we had to lite a fire in look_out's ass for killing people that he didn't know if they were good or bad. Though he has calmed down and been folowing the rules perfectly for the past few days.
My point being that alot of cities have a lot of these types of players (shiroku having the most IMO). People who don't do what their town rules say. So a city could be listed as good or neutral but have enough misbehaving citizens to where their average alignment would be evil.
The problem with that brutal is that even though the major wants his town to be what he described it ad in his post, the overall attitude of the players in their city is what the city will be seen as.
Let me use look_out as an example: (sorry look_out, couldn't think of any other atm)
Our city is listed as Good, we are not to kill anyone unless they act hostile to us or have been deemed KoS. Do you know how many times we had to lite a fire in look_out's ass for killing people that he didn't know if they were good or bad. Though he has calmed down and been folowing the rules perfectly for the past few days.
My point being that alot of cities have a lot of these types of players (shiroku having the most IMO). People who don't do what their town rules say. So a city could be listed as good or neutral but have enough misbehaving citizens to where their average alignment would be evil.
(im on vacation, will be back on thursday, now its time for tequila and half naked girls)