Pleas understand it is a difference between the money you get from players and from DHX, the money you get from players are ALREADY in the economy meaning they are only circulatingm the money you get from dhx is NOT EXISTING before you get them, meaning they get spawned in.Nope, merchants sell EVERYTHING, and it goes off needs, meaning that they will get rich fast if noticed
Enchanter.. A good enchantment say like unbreaking 5 Eff 4... thats worth 150-200c have alot of those and you have 1000c before you know it
Alchemist... the long wait is unbearable. Tell me, Have you ever waited for the train or someone picking you up?
its mind numbin and you want it done fast , but sudddenly when offered a chance to make money a BIT faster, OH NO I CANT DO THAT how does that work?
Currently are the only thing you can sell to DHX (the server) gold, meaning you have to mine gold or tranmute ore to get DHX to spawn money for you.
Merchants can buy gold and sell it to DHX (the server), that gold is already mined or transmuted.
I really don't care if the cd get shorter on coal -> diamonds, and lapiz -> diamond, because you cannot sel diamonds to DHX.
Enchanters cannot sell their enchantments to DHX (the server) meaning they can only circulate the money.
The difference between circulating the money and spawn money is simply that when you circulate the money, the money already exist, when you spawn too much it'l be like giving out 6 doubble chests of diamond blocks = it will get no value.
This is actually a true story:
I once was a staff on a small server owned by my brother, we had a good economy in the game untill someone made a suggestion of server shops, buying different sort of stuff.
We thought that was a good idea so we implemented it, everything worked fine untill someone found out that the price we bought flowers from players was pretty good, so people began spamming flowers.
than some x-rayers came in and did the same whit diamonds. It all ended up whit that everyone had like 100000000c and a melon was worth like 100000c, because people could afford it, and the money was worth about nothing.
@EtKEnn and @Outern should remember this.
If it becommes too easy to transmute iron to gold it will be the same as giving the oppertunity to sell iron to DHX (the server) that is the same as swiching 15 iron whit not very high value into 9c that is spawned in by the server.
This is the last I have to say, I don't wanna spend any more time trying to explain how an economy work and the difference between players and DHX (Disposable Heroes Exchange).