iAlchemist
Legacy Supporter 3
- Joined
- May 29, 2015
Here's the main points of this:
-Brewing XP
-More useful cauldron recipes
-New potions
-minor suggestions
Part 1: Brewing XP
This, in my opinion, is a given. Why this hasn't been done is a mystery to me because of how useless mining is, to alchemists. There is only one reagent an alchemist collects from mining, which is redstone. Everything serves no purpose to the profession other than XP. To me, Alchemist do more farming than mining. My suggestion is one that actually makes sense, which is to make brewing give xp, or at least give farming xp to alchemists, other than mining xp.
Part 2: Better cauldron recipes
At the moment, some cauldron recipes have value, such as producing blaze powder,
Etc. But some recipes, have no value whatsoever such as leaves. Why should I make leaves with a cauldron when I could go get some shears and collect the leaves without spending all my saplings. Other recipes, such as Ice, are just as useless. This suggestion will come full circle in just a moment.
Part 3: New Potions
This is where it comes full circle. Remove transmute item. Replace transmute item with newer cauldron recipes, and add new potion effects such as haste, aabsorbtion, similar to the mcmmo alchemy skill.
Misc.
Buff some of these potions, seriously. Regen potions are worth next to nothing, they need to be buffed so they're worth something. Harming and Invis potions should remain removed, but potions of instant health should restore more HP, as should regen potions.
Anyways, tell me what you think.
-Brewing XP
-More useful cauldron recipes
-New potions
-minor suggestions
Part 1: Brewing XP
This, in my opinion, is a given. Why this hasn't been done is a mystery to me because of how useless mining is, to alchemists. There is only one reagent an alchemist collects from mining, which is redstone. Everything serves no purpose to the profession other than XP. To me, Alchemist do more farming than mining. My suggestion is one that actually makes sense, which is to make brewing give xp, or at least give farming xp to alchemists, other than mining xp.
Part 2: Better cauldron recipes
At the moment, some cauldron recipes have value, such as producing blaze powder,
Etc. But some recipes, have no value whatsoever such as leaves. Why should I make leaves with a cauldron when I could go get some shears and collect the leaves without spending all my saplings. Other recipes, such as Ice, are just as useless. This suggestion will come full circle in just a moment.
Part 3: New Potions
This is where it comes full circle. Remove transmute item. Replace transmute item with newer cauldron recipes, and add new potion effects such as haste, aabsorbtion, similar to the mcmmo alchemy skill.
Misc.
Buff some of these potions, seriously. Regen potions are worth next to nothing, they need to be buffed so they're worth something. Harming and Invis potions should remain removed, but potions of instant health should restore more HP, as should regen potions.
Anyways, tell me what you think.