FuturizeHandgun
Glowstone
- Joined
- Oct 9, 2011
- Location
- /c/usr/
After some random conversations with @Plasma78 both of us came up with an idea for a new type of PvP. It pretty much gives your character Max Level in your class. This should obviously be in a controlled envoirment. My main idea was to have this implemented in a PvP Arena where is mainly 1v1, 2v2, and 3v3. Im sure theres a way to make it so when a player teleports into a area, he/she can gain maxium level. This allows you to show off how good you are against other people or show off to your friends how many kills you have in Max PvP. I got the idea off Guild Wars 2 where they talked about how they are going to implement a PvP enviorment where they can battle out with maxium armor, skills, Health, and weapons depending on your class.. That lead to the idea where when you do decide to enter and sign up, you wont have to bring anything but your food you ate to get here. You would be supplied with the items you need and the armor you need including 5 potions of your choice. This allows you to create a very crude version of a class "build." Not only does this allow you to see who would be the top PvPer in the class, but allows staff to monitor and watch the classes and help with the balancing of the classes. It also allows you to setup a duel where a level 3 caster can end a dispute against a level 55 dragoon. If its possible, Kainzo could setup a server wide scoreboard per season.
I'm not trying to make Minecraft into something that its not but the concept might be able to make its way into Herocraft.
Thanks for reading!
I'm not trying to make Minecraft into something that its not but the concept might be able to make its way into Herocraft.
Thanks for reading!