1) The Battle Insignia
Duration: Indefinitely to as short as a week.
Details:
Everyone on the server has a 10%*(0.001*[Blocks Traveled From Day Start]) chance to obtain a stackable item in their inventory once every 10 minutes called [Battle Insignia]. If the player throws away, or attempts to sell it on market, the item they are forced into the PvP Event Arena, as a kind of Battle Purgatory, and must fight 10 matches to be let free, or wait one hour.
If they keep the Insignias however, they will be able to travel to the Event Arena and trade them in (In groups of 10) to either participate in the Event Arena as a combatant or to bet on a combatant. Winners, either Combatants or Betters, will win Battle Vouchers, with the Betters winning a fraction of the Vouchers as a Combatant would. (Combatants would probably get 2+Rank (Rank= Arena rank, higher rank for more victories.), Betters would probably only get 1, plus their share of the Winner's Pot.)
Battle Vouchers can be traded in for various prizes, like rare items, set gear, or souls. Battle Purgatory would not yeild Vouchers.
2) The Black Mark
Duration: A week
Details:
Everyone on the server is marked while not standing directly under the sky, any block above them like a roof. Once every 5 minutes players not directly under the sky will collect a single Black Mark. If thrown away, or marketed, they will be forced into the Event arena, where they will have to survive for an hour against marked players.
If a player accumulates 10 Marks, they will also be sent to the Event Arena, and will have to kill 10 players to be freed, or survive an hour. (Survive, for lack of a better term, stay and keep respawning in the Event Arena until time is up.)
All Items dropped in the Event Arena will be lost/deleted. This event is to deter players from afk-ing or farming in their houses and to go out into the world and explore.
3) Mysterious Floating Sky Tower
Duration: An Hour, four times a day, for a month.
Details:
A Mysterious tower seems to have appeared suddenly near the Capital City (Spawn), It is not a known dungeon and seems to blink in and out of existence every day. The tower keeps people from building up to it, but even as strange locals say they can hear a strange hum originating from around the Marketplace, and after someone went to investigate no one ever heard from them again..
Basically, a tower floating in the sky Blinks into existence for only an hour, disappearing after an hour, south of spawn. It can only be traveled to by a dragoon High Jump, or a rune hidden in the Marketplace around spawn. The Dungeon/Tower would have to be filled with redstone puzzles, and traps, something that should not be solvable in a single hour; but is if a large team visits it multiple times figuring it out.
If making this appear and disappear repeatedly would cause too much stress on the server, simply restricting access to the internal parts of the tower and resetting the puzzles should suffice.
Duration: Indefinitely to as short as a week.
Details:
Everyone on the server has a 10%*(0.001*[Blocks Traveled From Day Start]) chance to obtain a stackable item in their inventory once every 10 minutes called [Battle Insignia]. If the player throws away, or attempts to sell it on market, the item they are forced into the PvP Event Arena, as a kind of Battle Purgatory, and must fight 10 matches to be let free, or wait one hour.
If they keep the Insignias however, they will be able to travel to the Event Arena and trade them in (In groups of 10) to either participate in the Event Arena as a combatant or to bet on a combatant. Winners, either Combatants or Betters, will win Battle Vouchers, with the Betters winning a fraction of the Vouchers as a Combatant would. (Combatants would probably get 2+Rank (Rank= Arena rank, higher rank for more victories.), Betters would probably only get 1, plus their share of the Winner's Pot.)
Battle Vouchers can be traded in for various prizes, like rare items, set gear, or souls. Battle Purgatory would not yeild Vouchers.
2) The Black Mark
Duration: A week
Details:
Everyone on the server is marked while not standing directly under the sky, any block above them like a roof. Once every 5 minutes players not directly under the sky will collect a single Black Mark. If thrown away, or marketed, they will be forced into the Event arena, where they will have to survive for an hour against marked players.
If a player accumulates 10 Marks, they will also be sent to the Event Arena, and will have to kill 10 players to be freed, or survive an hour. (Survive, for lack of a better term, stay and keep respawning in the Event Arena until time is up.)
All Items dropped in the Event Arena will be lost/deleted. This event is to deter players from afk-ing or farming in their houses and to go out into the world and explore.
3) Mysterious Floating Sky Tower
Duration: An Hour, four times a day, for a month.
Details:
A Mysterious tower seems to have appeared suddenly near the Capital City (Spawn), It is not a known dungeon and seems to blink in and out of existence every day. The tower keeps people from building up to it, but even as strange locals say they can hear a strange hum originating from around the Marketplace, and after someone went to investigate no one ever heard from them again..
Basically, a tower floating in the sky Blinks into existence for only an hour, disappearing after an hour, south of spawn. It can only be traveled to by a dragoon High Jump, or a rune hidden in the Marketplace around spawn. The Dungeon/Tower would have to be filled with redstone puzzles, and traps, something that should not be solvable in a single hour; but is if a large team visits it multiple times figuring it out.
If making this appear and disappear repeatedly would cause too much stress on the server, simply restricting access to the internal parts of the tower and resetting the puzzles should suffice.