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  1. koen31

    koen31's Ban Appeal

    I'm not trying to prove anything, just using some brutal honesty to let you know how I feel.
  2. koen31

    koen31's Ban Appeal

    I didn't tag you because I didn't want your opinion. Thanks for posting though. I was already punished for that, so it doesn't seem relevant to me in any case.
  3. koen31

    koen31's Ban Appeal

    IGN: koen31 Banned by: @Apherdite @Angyles Time of ban: 3 months ago Reason for ban: not meshing with community Your story: Got banned, served my time, ready to be unbanned.
  4. koen31

    Suggestion Factions + Heroes for Haven

    He's talking about a concept, he didn't say anything about any other plugins. I think its a great idea.
  5. koen31

    [Hamlet] [DS]Enlight Accepting New Members[29]

    Great job Masashi cant wait to be back in game, ill see you and your town soon enough, sometime in early January. I hope you will have a spot for me available?
  6. koen31

    Aetherius Dominion - Lore

    Well made, pretty impressive lore here. I hope there will be more to come.
  7. koen31

    Suggestion Beguiler Changes

    Lol this beguiler looks way stronger it still has the skills that are considered "OP" such as piggify and plaguebomb but shock will be even stronger providing even more CC and even more AoE damage. Not to mention Ink that makes it difficult for melee classes. Ninjas did not have problems against...
  8. koen31

    Suggestion Ninja Bomb suggestion Voting

    Stop being assholes to the guy and just post your reason, no need to hate so much. My reason would be that ninjas are assassins, their role is not to tank damage in the least but to deal high damage in a short period of time such as assassinating that beguiler that sits in the back of the...
  9. koen31

    Suggestion environment kills on players/mobs

    I think its strange how your fire ticks on mobs will give you the XP but fire ticks on people will not give you the kill.
  10. koen31

    Suggestion Aimedshot Has to Go.

    @PewPewPewLasers Eh, I kinda like this idea. I love skills that distinguish the good from the best. This skill will allow the best rangers to do a lot of damage while people that are not so good to only do a medium amount of damage. While aimed shot required no skill to use. Good thinking imo...
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