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  1. Eldrylars

    Revamp #3

    I love slips like this! :D
  2. Eldrylars

    Revamp #3

    Cleric Warmups: I agree that having them have longer warmups, higher heals is for the best. I'll make most of these changes in a bit. I disagree a bit on FullHeal. A 100% full heal is insanely powerful on Herocraft. The ability to completely negate all damage done to a target is really really...
  3. Eldrylars

    Suggestion Chance of gold drop

    Although I am heavily against "free money" I do believe that players should be able to make a profit from killing mobs. With a good pick a player could average about 100-200c per hour in coin from gold. I believe that a player killing mobs should be able to make 100c an hour at least(which...
  4. Eldrylars

    Revamp #3

    For a long winded explanation see my other post But I suggest testing the following to see how the viability between the healers balances on group pvp on test. Mystic Decrease cooldown of Soothe to 1 seconds (from 4). Soothe healing to 120 Soothe warmup to 1s Chloroblast warmup to 2s...
  5. Eldrylars

    [Capitol] [LO] Paragon [34] [Neutral] ☼-Recruiting-☼

    Have fun HoldMyPie and we will see you around!
  6. Eldrylars

    Class Revamp - Healer Rebalance thoughts

    That is ok. Number will always need to be changed, there is just no way around that ;) What I am trying to highlight is more so a shift in thought regarding balance if you will, a second thought process to consider. The other aspect of balance which is balancing the roles the characters against...
  7. Eldrylars

    Bug Sounds effects for

    Invuln and group invuln are missing. Scans still self targeting for Cleric.
  8. Eldrylars

    Suggestion Enchanters - Selling Our Stuff

    Lol almost 8 months late there!
  9. Eldrylars

    Big Plans for Herocraft

    Fixed :D
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