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  1. Eldrylars

    Bug Death Chests

    I have less then a 50/50 ratio of getting a deathchest myself. It does seem to be that if my feet are not solidly planted on the ground or my killed is to close to me then I don't spawn one. If I get knocked back and die in the air I often don't spawn one.
  2. Eldrylars

    Suggestion We need a new lottery plugin

    Which takes away the random. :rolleyes: It's not a lottery plugin anyhow, it's a raffle plugin. Lotteries very rarely have winners. Raffles always have a winner. If you want a better chance to win then buy more tickets, pray to your deity or do a raffle dance. Honestly though the plugin is...
  3. Eldrylars

    Ranger Revamp

    These examples were meant for Bow. The examples were created with the idea that the Ranger should do more damage at close range but his support skills are meant for range. I think limiting them to ranged attacks will in turn limit the ease of using them. This would give more play to up their...
  4. Eldrylars

    Revamp #3

    As good as that sounds, it's just not going to work in reality if the damage numbers are reduced. What will happen is a Sammy will unload his combo on a wizard and run out of stam and the wizard will unload his spells and run out of mana. Then the only thing left will be left click spam which...
  5. Eldrylars

    Revamp #3

    This is why I was bringing up a reduction to melee damage. If we made spells take longer to cast and reduced Melee damage to match the change then spells would do more damage over longer time and melee would be lowered to match. During dragon we made the switch from 10 damage to 100 damage...
  6. Eldrylars

    Revamp #3

    Just to be clear, with the plan to increase the cast time/range/damage we are trying to balance it against melee damage with the increased effectiveness or should we also be considering adjusting the melee damage down as well?
  7. Eldrylars

    Ranger Revamp

    I understand that. I have played around with a Ranger on a crappy computer mind you and I landed 15% of my shots. On a good computer I am betting I could get to an average of 50% quickly but I will see tonight when I get home. Please note that my counter suggestion was going with exactly what...
  8. Eldrylars

    Bloodmage Revamp

    I am feeling as though I have some thoughts on this. Unfortunately my brain is spent thus far and I must take a break to reread and critique.
  9. Eldrylars

    Petition for More Experimental Control

    I would be willing to sign a NDA to have better access to testing and configuring things on the test server. Hell I can even send you my home address so you could personally come and shoot me if I ever screwed up. :cool:
  10. Eldrylars

    Revamp #3

    Just remember that a Cleric does not have extra mana, group buffs, CC or extra damage skills(anathema does not count:p) when you are testing the potentials of their healing capabilities against Mystic which has all of the above ;)
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