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  1. Kalkyte

    Narlylion's whitelist application :D

    **Reviewing** Could you add more about yourself and why you believe you should be accepted? Welcome to Herocraft, please check your PMs!
  2. Kalkyte

    [Plugin] War

    It would be on the surface but your point still stands with coal etc.
  3. Kalkyte

    [Plugin] War

    Yeah it seems like its fairly intensive. However, the battlefield doesn't need to be destructable.
  4. Kalkyte

    [Mod] QuidCraft Quidditch / Serverside

    Mods for servers are plugins ;) looks pretty cool!
  5. Kalkyte

    Alw777's Whitelist Application

    **Reviewing** Welcome to Herocraft! Please check your PMs!
  6. Kalkyte

    [Plugin] War

    War. War never changes. Something cool for events/ town PvP. Probably not a valid addition to our plugins but still something \worth looking at. Edit: I think it would be a great addition. It will add a lot of depth to PvP and provide a unique delivery method for our awesome PvP system...
  7. Kalkyte

    Zeal Plots and Their Current Problem

    It still invalidates others hard earned shops. My stance is that in the Airbus case it only pissed everyone off. People were harrassed, lost their hard earned material goods, and some got banned. I personally would prefer if HC avoided that.
  8. Kalkyte

    Zeal Plots and Their Current Problem

    Just some points to ponder; I paid 4100 for mine. That's probably a months worth of coin for me. Dedication should be rewarded imo. I also love it... Airbus has a shop in zeal. I see people there shopping all the time. PvP near/in player shops is extremely distasteful. Hardcore doesn't have to...
  9. Kalkyte

    Disarm...

    Hmm. Thanks for sharing that. Well my conjectures are usually wrong so I'm going to stop making them :/ hahaha. Although it does illustrate how dumbfounded I am by the idea of fish/jukeboxes being impervious to disarm. How could it possibly be intended?? hahaha
  10. Kalkyte

    Disarm...

    I don't think it was intended. Fish and the jukebox are recent additions to their perspective classes' arsenals and this has probably been overlooked. Thanks for pointing it out! I agree that they should be disarmed.
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