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  1. Egorh

    Suggestion Ninja Suggestions/Ideas

    Some ideas of mine: Remove Garrote Make Blitz more useful Reduce base damage by 50 Add extra damage based on armor OR based on max HP What has armor and health? Warriors! This change will not hurt casters New Skill You throw 1 shuriken that does double the regular shuriken damage If it hits...
  2. Egorh

    Suggestion Beguiler compensation

    Dragoon - Jump costs 400 stamina so if they couple it with another skill they will not be able to run, allowing you to build the distance again. - Spear is a pull back but with a warmup, so you could easily piggify in time - DragonDash is barely a gap closer, it...
  3. Egorh

    Suggestion wizard needs buff

    If it did not have mana problems it would be a retarded OP class. To compensate the really strong damage there are high mana costs. Even with the high mana costs it is still one of the most strong classes
  4. Egorh

    Suggestion Beguiler compensation

    Beguiler is still OP, even if Chaotic Visions is a bit weaker than PlagueBomb. It still has the same cycle of kiting and using the same combo. Entangle just made this combo happen more often. It was a FILLER skill while Piggify was broken.
  5. Egorh

    Herocraft Attribute Calculator (Website)

    There are some standard (ish) builds at hc.to/specs that you could put in
  6. Egorh

    Suggestion DK Suggestion.

    The healing debuff is 'AOE' in its own way. By reducing the cleric's wisdom to 0 you effect their healing to everyone (cause and effect). In my opinion Paladin is not OP due to its base armor weight, it is the short CD on divine stun and strike being too strong (but this thread is not the place...
  7. Egorh

    Suggestion DK Suggestion.

    One is meant to peel and be defensive, hence the defensive and support skills. DK is the offensive one. Hence why it has damaging skills instead of the support ones like reckoning. |--------------------------------|--------------------------| Under | Balanced...
  8. Egorh

    Suggestion DK Suggestion.

    Paladin is not a good comparison, at all. It is very OP/broken atm
  9. Egorh

    Suggestion DK Suggestion.

    It already gives you 0 mana regen. Having 0 wisdom along with that reduces healing capabilities (0 wisdom is not 0 mana regeneration-I think it varies from class to class but 0 mana regen would be -wisdom)
  10. Egorh

    Suggestion Make civilians be worth 0, instead of -0.33

    You don't need to reset the clan KDR. Changing that one negative value will change the KDR because it goes through the formula every kill. If you got 20 civ kills while they were worth -0.33 all of those would now be worth 0
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