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  1. LightningCape

    Die Syndikate von Eifel

    Nice to see guilds coming back :)
  2. LightningCape

    Bloodmage

    Bloodmage needs mana. It would have two heals if it didn't, healing for itself and healing for others. I'd become an abomination. AoE heals, utility, more support. Yes, this is what it needs. To do those we have to stop thinking in terms of its current skills. Not saying all current BM skills...
  3. LightningCape

    Bloodmage

    If something isn't the way you want it then change it. Simple as that. :)
  4. LightningCape

    Bloodmage

    To me the perfect bloodmage would have skills that work like this: ONLY skills that deal damage should cost health. If it's direct you lose a chunk of hp, if it's a DoT you lose health over time after casting. Skills that heal cost mana ONLY Utilities/special heals can mix them Playing with...
  5. LightningCape

    New Class: Shaman

    Comparing any heal to bloodmage is silly, bloodmage cant heal anyways. 50% is a bit much. Knockback is the root of all evil for totems imo
  6. LightningCape

    Bloodmage

    Bloodgift is the only heal worth using on group members and using it frequently in a fight will leave very little mana for damage. Sure it has bloodbond but the mana drain is so fast that by the time you're out of mana, and most likely health, the heals you gave your party have probably been...
  7. LightningCape

    Bloodmage

    I had the same thought last map. I played bloodmage the majority of the map and got mad when people suggested anything along the lines of making bloodmage more support. I realized later I was wrong. Bloodmage is meant to be support. The bloodunion system started the journey in that direction but...
  8. LightningCape

    Bloodmage

    Better skills* :)
  9. LightningCape

    Bloodmage

    Many suggestions have been given about bloodmage. Bloodmage needs to be made into a more support like class, move more health and mana around, deal less damage, and have real heals. Most people, including myself, think the class would need a small revamp for this to happen. Making small tweaks...
  10. LightningCape

    New Class: Shaman

    Taking a small KB on damage is something that cannot be changed (I think) . It's not an extra thing the totems have it's MC mechanics. I think by offensive you mean damage dealing correct? Shaman is not primarily a healer it's just put in that section for the sake of organizing. It's a support...
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