• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Dsawemd

    Balance suggestion

    Idk I see the following as positive and exciting: Ninja Fade Mechanic DreadKnight ShadowStep Disciple Rework BloodMage Fixes/A bit of love Shaman Fix the Hot Fix of 60 sec Totem CD More Positive Suggestions for Exciting Stuff. Beguiler: could use some better Charisma scaling on skills to go...
  2. Dsawemd

    Suggestion Axes and Anvils

    HotFix: Make the /skill Repair cost for a smith to repair a Diamond Sword 2 Diamonds, and while an axe requires 1 and a shovel requires 1. Because Repair-ing Shovels is currently only used to save enchants (costs 1 to repair, costs 1 to make a new one), this would not be lowering Sword Repair...
  3. Dsawemd

    Mounts in 5.30?

    Whenever they get implemented, mounts discussion: Edit: kainzo said- "The issue is i dont want to add a mount-skill for each class.. I'd rather add in a riding skill (or just grant it to all) We want to mimic things like EverQuest / WoW in regards to Mounts." End quote Wild Horses and Farmer...
  4. Dsawemd

    Balance report (Current HC) + Suggestions

    Mounts: Is it time to let people ride Horses? With the combat restrictions, horses dismount you when you enter combat, and each horse would be equally available to each combat class (with the exception of Dreadknight and Paladin, who have Mount skills in addition to vanilla riding). They...
  5. Dsawemd

    Suggestion Balance Concerns

    Vanilla (Non-mount-skill) Horse Mounting IS disabled in combat. Not sure if Paladin/Dreadknight mount-skill Horse Mounting in combat is intended, thanks for bringing it up.
  6. Dsawemd

    Balance report (Current HC) + Suggestions

    I must have misunderstood this from your post on page 2 of this thread, can you clarify?
  7. Dsawemd

    Suggestion Plaguebomb

    PB damage change incoming... Your anger is misplaced, Kainzo confirmed that Beguiler is headed towards a Control/Support Mage role.
  8. Dsawemd

    Suggestion Plaguebomb

    Guys let me throw this in: Expect some clarification of Beguiler's role as a support mage in 5.30, meaning that the new beguiler will focus less on damage and more on control. Also, don't forget that we still aren't sure if PB or Piggify or both causes server problems, so the individual skills...
  9. Dsawemd

    Balance report (Current HC) + Suggestions

    Concerns from the Community seem to focus on a few classes having un-fun Mechanics/Balance: Dragoon, Wizard, and Ranger are considered as the priority strong classes to look at. Dragoon is called too "Mobile-Damage-Tanky" Wizard is called too "Mobile-Bursty" and Ranger is considered too...
  10. Dsawemd

    Balance report (Current HC) + Suggestions

    Now that I have Konfirmation (heh) that Beguiler is aimed at being a Control/Support Mage: TLDR : Goal: Make Beguiler a competitive class that is a Support Mage, and remove the class's AoE nuke role. How: Nerfed PlagueBomb's damage and general Intellect scaling, made Charisma a much more...
Top