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  1. Eldrylars

    Suggestion Conceptual Class - Guardian

    New Dancer class up on the forums check it out! http://herocraftonline.com/main/threads/conceptual-class-dancer.47187/
  2. Eldrylars

    Suggestion Conceptual Class - Dancer

    First Edit: Changed Evenom changed to Etherealblade and switched positions with Sneak. @northeaster345 @Jonsoon @Balance Team @Delfofthebla @Kainzo @gabizou @Dakinara @Jpenguin @STDs4YouAnd4Me @Keache @Tjundis @PewPewPewLasers @Leo2596 @Carbash @TrueCorruptor @c12095 @Glacial_Reign...
  3. Eldrylars

    Suggestion Conceptual Class - Dancer

    If you like the idea then please rate the post! If you have concerns, questions or comments please reply below! __________________________________________________________________________ "He has fallen, but not before three of our best had been taken with him. This fearsome foe seemed to dance...
  4. Eldrylars

    Suggestion Conceptual Class - Guardian

    I am already working on a theoretical Rogue class that will utilize Auras :D
  5. Eldrylars

    Suggestion Conceptual Class - Guardian

    Main post updated with improved Channeling as well as self effects of Aura's The Channeling was a little to harsh on the Guardian and in it's place is a slightly more forgiving method to handle Channeling. The effects of Auras not boosting the caster is a tough one but I believe at a reduced...
  6. Eldrylars

    Suggestion Conceptual Class - Guardian

    I think I will write something up to see where it goes with that, but that being said I am thinking a 50% efficiency is most likely the best as 100% might be to much, maybe maybe!
  7. Eldrylars

    [Capitol] [AD] Volantis - Recruiting!

    hc.to/ad or My signature
  8. Eldrylars

    Suggestion Conceptual Class - Guardian

    Example of the different structures: Crystal Shield Divine Shell Entomb
  9. Eldrylars

    Herocraft Texture Pack WIP

    Tools/Weapons: Swords (Paladin, Ninja, Runeblade) I would suggest keeping them each as swords but changing the design as much as possible to make each sword look like it's own type. Axes (Berserker, Dreadknight, Pyromancer, Ranger) Creating a Hatchet for the weaker models and a single...
  10. Eldrylars

    [AD] Hyperion

    North, perhaps to make it easier you could paste the Apply button in the main post
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