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  1. Aetosion

    Read Update...

    Mindless killing = fun :D Karma adds up in both directions, there are drawbacks and benefits for both. Although Kain has apparently been pushing more bonuses for Good, it's not going to deter many Evil players. It may encourage more Good players, but the hardcore Evil players likely won't change.
  2. Aetosion

    Suggestion Rogues with bows.

    I suppose it might as well work. The damage is negligible, and as long as they don't all get bow related skills it could function fine. I guess I support the change.
  3. Aetosion

    Suggestion Rogues with bows.

    Woops. Anywho, you're one of my 126 kills. I have like... 344 deaths though. I only got about 150ish deaths from pre-spec :p I got like, +20 deaths today and only +2 kills. I kept bum rushing Panorama and getting ganked by 7+ defenders. I have really bad judgement with that stuff. Lol.
  4. Aetosion

    Read Update...

    You're so funny :P Evil gets a few scant bonuses as well, and cool titles. I'm going to do as much killing as possible to get my [Dread] label. I'd guess the TC will do the same.
  5. Aetosion

    Suggestion Rogues with bows.

    I'm a Master Wizard. Are you implying I killed you? :O I mean, I probably did at some point in time, I attack whoever I see.
  6. Aetosion

    Suggestion Rogues with bows.

    It's pretty damn easy to hit casters, I have a ~0.34 K/D r :P
  7. Aetosion

    Suggestion Rogues with bows.

    Or add Projectile Protection I back. My fear with giving rogues both Ranged and Melee advantages in early levels will discourage using Caster/Healer (Just ranged) and Warrior (Just melee). Alot of what class choices come down to is the ease in leveling to spec. That's why I've never spec'd...
  8. Aetosion

    Suggestion Rogues with bows.

    I agree with Hydro's most recent comment. A ranged attack doesn't close gaps, doesn't allow the rogue to get close and use a sword. A speed boost gives that advantage. The rogue will end up shooting shit from trees, acting like a much-weaker caster. However, I don't see the harm in adding...
  9. Aetosion

    Suggestion Caster Fireball-Replacement Spells

    I think the sans Fireball skills for each class have been worked out. Interesting ideas though, I'd like to see if the Distort skill is possible with the coding. It'd be epic if it was. I don't really like the Jolt idea for wizards, they're supposed to be a Burst/Nuke class, not pure AoE.
  10. Aetosion

    Suggestion [Retool] Level 60 Ready Bloodmage Build

    Thanks for the info Glent, I'll fix that. There's a like button for a reason, but thanks :P
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