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  1. Beau_Nearh

    Why hasn't anyone suggested this yet?

    We all fully understand! :)
  2. Beau_Nearh

    Why hasn't anyone suggested this yet?

    This seems like a very good twist, giving this hunger games a very different feel. However, I would only have this as an event rather than a game mode so it shouldn't effect Aegis more than other events taking place
  3. Beau_Nearh

    Suggestion PVP Poll Questions

    With the current changes, it would give a great boost to the PVP server however my main concern now is players storing most of their items on the PVE server within a vault. I know this has been suggested many many times before but I'd like to see the ability to transfer items between the PVP...
  4. Beau_Nearh

    Suggestion Pyro's 'maim' skill tweaked

    Just as the title says, my suggestion would be to tweak the current version of maim that pyromancer uses. Currently, you cannot use this skill unless you have an axe equipped meaning you can't use this skill with the class's specific weapon (the blaze rod). So because of this, the tweak would...
  5. Beau_Nearh

    Suggestion "Socket items" continual being developed?

    Sweet, I'll be looking forward to how it's going to be implemented in the future!
  6. Beau_Nearh

    Suggestion New Druid Skill

    Looks like the "o" chat has finally spilled over the the forums! (About time). But again, I honestly think Druid is a very stable class. There aren't that many complaints about it (Don't think I've seen one excluding this post)so why fix something that isn't broke? Personally I would change one...
  7. Beau_Nearh

    Suggestion "Socket items" continual being developed?

    Okay, I'm glad to hear it hasn't been left and forgot about, cheers for the link. I'll he reading into it a bit more
  8. Beau_Nearh

    Why hasn't anyone suggested this yet?

    This is a great solution!
  9. Beau_Nearh

    Why hasn't anyone suggested this yet?

    Well I go agree with you that certain classes require certain regents which is a pain but I suppose it would kinda sway peoples decisions when choosing classes. Another point we've got to think about is what level character do the players start out as? We we start them at 10. 65? Or do we add a...
  10. Beau_Nearh

    Mob vs player survival

    To cut it short, think "left 4 dead". Players will spawn in a premade structure and will have a certain amount of time to gather resources that are scattered throughout chests until a horde is released. And I'm not talking weak mobs, I'm talking zombies with 5000 HP+ with various armor on...
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