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  1. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    Well this soley depends on the community as well as kainzo's decision as stated before. Looking at it so far, I can only see positive feedback on this siege server (correct me if I'm wrong).
  2. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    I am fully aware that this is a test world. The point I'm making is that the test world is a hell of a lot more fun to play. However, as I've already mentioned twice now. I would change the levelling to half of what it is, I don't want to have to kill thousands of zombies that are taking at...
  3. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    The main factors that is driving such fast paced PVP action on siege so far is; + small map! even if the map was doubled in size, it wouldn't have too much if an impact on the pace + a faster levelling system, all the new players that join don't have to sink a stupid amount of time to spec or...
  4. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    I disagree with you completely. I as well as many other big groups have soley went out to just PVP in general. I personally haven't seen anyone or group use TNT anyway so far. Yes the TNT is a nice change but it's down to the low costs of town creation and vastly improved exp gains though both...
  5. Beau_Nearh

    Suggestion [Item Kits] Additional Item Kit Suggestions

    Personally, I dislike this suggestion as a whole (it is well thought out and wrote very nice though). However, giving players free items for completing certain classes wouldn't be the way to go. choosing a class to play as shouldn't feel like a task or a big grind. Sure, gaining a free kit at...
  6. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    I would personally keep it as it is regarding donator perks. I would however change the LWC chests mechanics by; allowing them to be blown up after a certain amount of TNT explosions (just like how obsidian is now but with an increased durability) OR Allowing a profession like engineer have a...
  7. Beau_Nearh

    Suggestion PVP revival!?

    Yeah this post was originally created early friday morning so it was made a few good days before siege was even announced (to the public?). However, the new siege server covers a few core gameplay changes I wanted to see to PVP as a whole which is GREAT and a lot of fun thus far. But I'd really...
  8. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    Well this is my whole point I'm making in my post, the increased exp gains and low costs regarding town creation is driving the overall PVP action a lot more. Currently, the only problem I'm seeing with the current PVP world is the overall 'I'm going to have to grind a few hours to even get to a...
  9. Beau_Nearh

    Siege Live-Test --- 7PM CST - 08/04/14 (Central Portal)

    My overall thoughts so far on the new siege map; Amazing. Simply amazing so far. Within the first 10 minutes of it going live, I managed to get in a party as well as a town (I haven't managed to do this in PVE & PVP thoughtout playing on HC) as well as genrally having a lot more fun. The exp...
  10. Beau_Nearh

    Suggestion [Command] /whereis <location>

    Very well thought out, I do like this suggestion. Nice one eneokun!
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