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  1. Sleaker

    Custom Client ? ... Weapons

    Current impossibilities Applying armor reductions Throwing items (non-projectiles can't be thrown) Alternative Movement types (Sliding, Wall climbing, etc) Altering damage based on current movement type (while jumping) Detecting when a player is triggering an MC critical hit Awarding XP for...
  2. Sleaker

    What's the reason for 10K Hamlets?

    50r = 100x100 not 50^3 - we're talking surface area not simply 50x50x50 cubes. - thus if 50 is the radius, the diameter would be 100, and it's roughly a square - so 100x100 (unless you want to be way more technical but we are moving away from circle towns anyway).
  3. Sleaker

    What's the reason for 10K Hamlets?

    Total Area regioned for 18 towns (at 50r a piece): 180,000 blocks: Total Area for 3000x3000 map: 9,000,000 Blocks Total Area region by towns as a percentage: 2%
  4. Sleaker

    The New Dragoons - An Analysis, Breakdown, and Suggestions

    @TheEthanEffect - you can't login with a name other than your MC-name on HeroCraft. if this was the case then people could easily exploit or multi-log.
  5. Sleaker

    Stamina/Mana Rework

    @agentjwall - we won't be doing this, really ever.
  6. Sleaker

    Stamina/Mana Rework

    No, some classes would still use mana, some would only need stamina, some would use both. Stamina would be self-regenerating (like Energy on a WoW Rogue). and the classes that were stamina based would have skills that used stamina..
  7. Sleaker

    Stamina/Mana Rework

    @GreekCrackShot - Disciple & Ranger would be mixed classes I think. Depending on the costs of the skills it could work pretty interestingly for some classes to use both mechanics equally, or have some classes that primarily use mana but have 1-2 skills on stamina or something like this...
  8. Sleaker

    Stamina/Mana Rework

    We wont ever be doing this, and suggesting it as a conditional as to why you'd go along with the idea seems a bit silly. We are working on alternative mana displays for spoutcraft, we just wont be using the stamina bar -ever- for mana. (Some classes would use both).
  9. Sleaker

    Stamina/Mana Rework

    Yup - I want to find better usage for stamina, I was pretty bummed cause I died from stamina loss 2x when I first joined cause there wasn't anything I could do to get food at the start. Imo hp from low stam is just a really bad mechanic and stamina could be used for much better uses (like what...
  10. Sleaker

    Stamina/Mana Rework

    yah, there's not a way to turn off vanilla stamina usage really, it'd just be supplemented by having pretty high stamina regen when you stop sprinting/
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