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  1. Glent

    death of healers

    Sounds like a fairly difficult skill to use, since you would have to anticipate ahead of time when an ally will need that instant heal. I would personally have gave it a faster cast time but with a large mana cost (akin to megabolt) and similar cooldown to what you said - but that's just my...
  2. Glent

    death of healers

    I think the range would have to be pretty low on something like that for cleric. Maybe a heal that also knocks back people around the target slightly, if they really need an offensive move. Something not directly offensive, but with offensive applications. Personally I'm fine with them just...
  3. Glent

    death of healers

    Bandage has no cooldown (unless you're a bloodmage) and we already have pray, chant, etc. for higher level heals (they do the opposite in terms of cooldown - that's the purpose of bandage, it's filler.) I don't really think clerics need an offensive move - they are pure healers, and one of the...
  4. Glent

    Suggestion [PvE] Dungeons

    I don't like the idea of linear dungeons like the OP has described. IMO dungeons should have various paths to explore aswell as puzzles ranging from simply finding a lever to sequences and other such stuff. The OP's vision of "go down these tunnels and occasionally enter a bigger room then kill...
  5. Glent

    death of healers

    Well, I was speaking from experience prior to the stamina patch. If the mana costs for Disciple are the same as they were just before that patch, then they were pretty good mana costs, considering disciples aren't primary healers and mana is, atleast in my opinion, a resource that should be used...
  6. Glent

    death of healers

    Fireblast is a temporary replacement skill since fireball is broken or something. That said it's still pretty easy to counter heal. And back to the OP: Yeah, you're going to run out of mana first in a fight against a wizard unless you're a druid. You can't just hope to outlast a wizard's mana...
  7. Glent

    death of healers

    Sounds like a class problem. Go druid if you are having mana problems, or cleric if you're having trouble outhealing damage. Disciple's don't have great heals, and I imagine this is on purpose because of their various other utility roles - pulling enemies to their team, chakra to remove debuffs...
  8. Glent

    It Seems That We Have Another Imposter

    As far as I can tell, the "imposter" isn't a heroes server. It has no mention if it anywhere, though I haven't played there.
  9. Glent

    It Seems That We Have Another Imposter

    This isn't a heroes server. I don't see how it's an imposter apart from the name, though I haven't played on it. But herocraft isn't exactly an original name to begin with, so that may be coincidence.
  10. Glent

    Suggestion Disciples.

    I had no problem with fish having the same damage as sticks (1 more than fists), because yeah, you just use it for laughs. Don't see why it would be buffed.
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