• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Glent

    Suggestion This is Toward the Dungeon team

    What I mean when I say "instanced" is not litteraly instanced but rather what the OP said where it would be like MA and you couldn't enter one in progress.
  2. Glent

    Suggestion Removal of Fireball, Let's do it.

    Specifically for the beguiler one - Giving them the thief 55 spell at level 1 and also having damage would be stupid.
  3. Glent

    Suggestion This is Toward the Dungeon team

    IMO dungeons should not be instanced, rather located throughout the world they are built on and open to be entered by anyone at any time. They should contain a combination of this and mobs, aswell. Dispensers can spawn mobs now, so there could be traps that triggered mobs if that were wanted.
  4. Glent

    death of healers

    Disagree with you there. Have you tried bloodmage? Because I've mastered it. And it's awful. However, I don't think clerics or disciples need much of a change, except possible adjustment of stamina costs for Disciples as it's a new system and I haven't tried the stamina costs. Druids are...
  5. Glent

    death of healers

    I was just throwing out suggestions to get peoples brains moving, not really saying they need anything. The monotony of the one dimensional healer role is somewhat boring at times and some spice could do them well in my opinion. Isn't this why there is four healer classes though? I always...
  6. Glent

    death of healers

    In short, I only believe that the range of heals should be increased (roughly double or 1.5x current range). I've played all of the healer specs and the only one I haven't mastered is cleric (though I have played with a 55 cleric), and I've done varying amounts of pvp as each.
  7. Glent

    death of healers

    If the problem is mana, druid is a better fit. They have infinite mana essentially, as I said in previous posts.
  8. Glent

    death of healers

    Was originally posted in general, I think. Just saying.,
  9. Glent

    death of healers

    Personally it seems like this role is already delegated to disciples (damage) and clerics (armor). Clerics also have might, which gives some minor benefit to their parties capacity for bashing dudes. Also, every single healer has something to defend themselves with, minor or large. Clerics...
  10. Glent

    death of healers

    Yeah, I'm aware. Just theoretical here. If the skill were to have a cast time like bloodmage bandage than it would be ridiculously difficult to time it effeciently, which is what I would class as a "LONG" cast time.
Top