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  1. WitchOnaRampage

    Muted (WaterDogs)

    As far as I am aware, dmil doesn't have a staff position that would enable that player to impose mutes. It would have to be an @Admins a @Moderators , a @Proctors or @Kainzo.
  2. WitchOnaRampage

    Bug Stained Glass

    Hmmm, so light green wool, carpet, glass and glass panes all work, and other dyes work on hardened clay. Gonna try changing light_green_stained_clay back to lime_stained_clay. Stay tuned.
  3. WitchOnaRampage

    Bug Stained Glass

    @spiralz Which ones are you having trouble with? Light green wool wasn't makeable recently but that has now been fixed - I just tested it. I thought everything else was ok, and it looks ok in the configs.
  4. WitchOnaRampage

    I cant remember hwo to get rid of the bunny ears

    F12, m'lad, F12.
  5. WitchOnaRampage

    November Notes

    - Runesmith can craft Blaze Powder. Also lime_wool changed to light_green_wool to fix crafting error. @Kainzo
  6. WitchOnaRampage

    Suggestion Let Runesmith Craft Blaze Powder

    Runesmith now has Blaze Powder crafting - when it gets pushed.
  7. WitchOnaRampage

    Towns near Herogates

    Lore I can understand and find easy to read, yay! But... what happens next? :eek: And "intimidently" - a fine creation, potentially a very useful word. Well done.
  8. WitchOnaRampage

    Towns near Herogates

    Oh this is somewhat hilarious. I posted this in Lore instead of Core (ie Staff eyes only). :oops: I guess I could act all cool and pretend that's what I meant to do. :D Still great to get it out there!
  9. WitchOnaRampage

    Towns near Herogates

    The Herogates aren't claimed as towns, so players can make towns near and even over the top of the Herogates. May we please have an understanding on what is acceptable please? These are a few I'm aware of: Gravkoc has claimed OVER THE TOP of the 2nd HG from the left, north continent. It looks...
  10. WitchOnaRampage

    November Notes

    Enchanter - Disenchant returns 25 exp, up from 10
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