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  1. northeaster345

    Suggestion War/Raiding Plugin development

    I think part of the problem we run into is a lot of people just want to have a town because they think it's some wonderful thing, where it's really a lot of work. It's not a ton of money to pay tribute every day. You can get 30c just from voting. Still making a town should be a significant...
  2. northeaster345

    Suggestion War/Raiding Plugin development

    Hmm, maybe we could start counting it as an extra missed payment if you run out of money during the week, could happen once per week.
  3. northeaster345

    Suggestion War/Raiding Plugin development

    Perhaps with capitulation, you pay a town to be your protector, and you no longer can have war declared on you. Every time someone wants to declare war on you, they have to attack your liege lord instead. The vassal pays 1/4 of what the drain costs would be for protection (i.e. 30c/day for a...
  4. northeaster345

    Suggestion War/Raiding Plugin development

    With a bonus of 250c on destruction of outpost out of 500c taken from the attackers, there's a significant disincentive to attack smaller towns. Small towns can take out an outpost within 48 hours and still come out ahead, while costing the attackers a lot.
  5. northeaster345

    Suggestion War/Raiding Plugin development

    I'm fine with a multiplier based on town size, but it kind of provides a disincentive to upgrade towns. Maybe they also get a bonus in how strong their purge outpost is, or how much of a coin bonus they get when at war?
  6. northeaster345

    Suggestion War/Raiding Plugin development

    I'm also fine with giving a coin bonus to defenders who eliminate the outpost before the attackers remove it. A town should have some obligation to defend itself, this system offers a variety of ways to do that, some of which are based in PvP and others which are not. The concerns about...
  7. northeaster345

    Suggestion War/Raiding Plugin development

    The problem is that there is no driving force for a defending town to do anything. I sit in town, and you lose 500c at the very least. Why should I go out at all? In my proposition, outposts can be destroyed by casting a spell to drain charges, or by killing attackers. There's a defender's...
  8. northeaster345

    Suggestion War/Raiding Plugin development

    1) Yeah, I really like the idea of a weapon cost what you proposed sounds fine, maybe more bows. Maybe armor too? Though an outpost should also cost some blocks too in my opinion. You'd have to build it, prolly wood and stone. Yeah preventing upgrades sounds good, that would provide another...
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