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  1. rfgordan

    Suggestion Fun with an 'industrial era'

    I think it might be interesting to have "merchant" npcs that travel across the herocraft map (i.e. appear on one end, walk across, disappear on the other), buying and selling goods. I dont know if this is even remotely codeable, but that would add enormous rp value while creating more activity...
  2. rfgordan

    Selling shit

    ill buy the diamonds
  3. rfgordan

    DG apartments

    And that's a flaw that several people have pointed out. I still haven't given up om the idea, however, and hopefully I can solve the issue. Separately , the "apartments", in whatever form they take, will be too expensive for the very newest players.
  4. rfgordan

    DG apartments

    I agree with this to some extent but I think that at the very least a place to put some items, for a mini base in spawn, would be useful without contributing to this problem. Players with one small room in spawn would still need a larger house.
  5. rfgordan

    DG apartments

    yeah that would be awesome :) unfortunately the piston idea is kind of space consuming.
  6. rfgordan

    DG apartments

    good idea, ill keep this in mind while im redesigning. I know that for a while lwc's on levers didnt work at all. If someone could let me know whether thats still the case it would be much appreciated.
  7. rfgordan

    DG apartments

    considering reworking the design, but id like to get feedback on having occupants lwc all chests with even remotely valuable items, but leaving chests with items typically in bulk and not very valuable unlocked (i.e. items not worth getting banned for)
  8. rfgordan

    DG apartments

    believe it or not i HAVE put quite a bit of thought into this problem. While its certainly not an ideal situation, the only way for a potential exploiter to enter is to break a regioned block; therefore he/she would be able to access chests locked with a dirt block anyways. Anyone determined...
  9. rfgordan

    DG apartments

    Recently ive realized two things: 1) the number of people who are looking for dg plots is substantially bigger than the number of people trying to sell, and not everyone is willing to shell out 6k for the smallest plot size. 2) i only use the underground part of my dg plot so in creative mode...
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