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  1. SM4SHBOX

    [Plugin] LWC

    I never knew you could do that Greek, thank you.
  2. SM4SHBOX

    [Plugin] LWC

    We need the ability to modify our existing LWC's to be able to add or remove members from a lock that is already in place. There are obviously many reasons for that including town staff/leadership changes, town projects, and more. This would be of MUCH help and I can't think of any ways it could...
  3. SM4SHBOX

    [CAPITAL] Jericho [37a+12i]~[NATO]

    Just one of many reason's we need child regions =\
  4. SM4SHBOX

    [CAPITAL] Jericho [37a+12i]~[NATO]

    Added Benomatic00
  5. SM4SHBOX

    Child Region Question

    I know they are not supported with the township plug-in at the moment. However, I am wondering if they will be added before towns are released. The problem with not having them basically boils down to a matter of security. Having ONE region is going to force towns to put all of their members on...
  6. SM4SHBOX

    [CAPITAL] Jericho [37a+12i]~[NATO]

    Thread updated with building code rules.
  7. SM4SHBOX

    [CAPITAL] Jericho [37a+12i]~[NATO]

    Thanks, we've put a lot of work into it.
  8. SM4SHBOX

    [CAPITAL] Jericho [37a+12i]~[NATO]

    Town Name: Jericho Viceroy: EpicPoodle Second in Command: SMASH26t Location of Town: x-2100 z0 Rules: 1.) JBC (Jericho Building Code) Jericho follows a strict building code to ensure our town does not go to shit. If you violate this code, you will be warned and will have ONE day to make...
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