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  1. Nukadokuu

    1.8 and massive lag

    32, 64 isn't compatible with my system apparently
  2. Nukadokuu

    1.8 and massive lag

    So I've had a problem recently with 1.8, given that anytime I try to play it, be it single-player or on any server, with no changes to my computer, 1.8 simply lags like hell. In anything previous, I can run 8+ chunk render distance, fancy graphics, smooth lighting, all that. Yet with 1.8, it's...
  3. Nukadokuu

    December Patch 6.06

    Totem changes... KAINZO LET ME HAVE YOUR ADOPTED BABIES!
  4. Nukadokuu

    Suggestion Need to do something about the mobs.

    That's basically what the Adventure Map is going to be as far as I can tell, I've noticed even I'm deviating to that a lot, lol. I'd be fine with that if there was actually a difference between Kings and Minions aside from 500hp. Although simple temples, shrines, or something would probably...
  5. Nukadokuu

    Suggestion Need to do something about the mobs.

    Was simply the first enchant that came to mind, lol. My simply point is the current exp they give isn't worth the pain they are. I know they're working on good loot, but until that happens they're just gonna hang out in my pool while I go fight creepers =P
  6. Nukadokuu

    Suggestion Need to do something about the mobs.

    I did forget to mention that, lol. It is a nice touch. Like I said, I like him, he's interesting. Other Mythic Mobs, not so much. The idea for them to drop Township stuff kind of annoys me, given that I don't have a town, and don't intend to join one. Perhaps a chance to drop low-level...
  7. Nukadokuu

    Suggestion Need to do something about the mobs.

    I said this earlier on a different post "Perhaps make small temples/castles/dungeons that they could spawn at? Like one in each corner of the map, and one in each cardinal direction, and perhaps make it random which one? So say every two-six hours the server announces one has spawned, and...
  8. Nukadokuu

    Suggestion Mob Scaling / Growth - thoughts?

    Perhaps make small temples/castles/dungeons that they could spawn at? Like one in each corner of the map, and one in each cardinal direction, and perhaps make it random which one? So say every two-six hours the server announces one has spawned, and groups have to make it to one of the temples to...
  9. Nukadokuu

    Suggestion Mob Scaling / Growth - thoughts?

    I like the scaling, but not with the Mythic Mobs. As it's been pointed out, there's not much a reason to fight a mob with extra skills and such, when you can just fight one that's the same except the skills. Scaling is nice because it allows people to choose the challenge they want, based on how...
  10. Nukadokuu

    Bug Boss mob (spider) 75% DR

    I kind of like the DR, but watching a Wizard be forced to melee them because it does more than their spells is depressing.
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