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Search results

  1. Perlmutter

    [Hamlet] Rlyeh (Chaotic Neutral) (15) Recruiting

    Really? Are you sure your not just leaving?
  2. Perlmutter

    Lord Victor Makes His Leave

    Did you spill wine coolers on your tower while attempting a backflip on the phone with your girlfriends mom? Don't be a slit-faced liar now. Miss ya'! (wonder who will get this)
  3. Perlmutter

    Dev notes 3.70

    Woo, love these changes!!
  4. Perlmutter

    Suggestion Necromacers and mana

    Ooh .8 pre conversion, big difference =\ I'm still debating if poison is worth casting at all, it's mana requirement is, if I'm not mistaken, 15 mana for 78 damage, and that damage is over 10 seconds. I think it needs lower mana, or higher damage, if it's range needs to be hit so it's damage...
  5. Perlmutter

    Suggestion Alchemists cauldron shops

    Alchemists should be able to sell things we make via cauldron, IE, grass, ice, mycelium, etc
  6. Perlmutter

    Suggestion Necromacers and mana

    Maybe just higher damage, I mean currently it's only use (poison) is to tag people for combat that are far away, since it has a far range. It does like 70 damage over 10 seconds
  7. Perlmutter

    Suggestion Blood Mage could use more skills.

    So is disciple
  8. Perlmutter

    Suggestion Blood Mage could use more skills.

    According to wiki, they have 1250 currently, I don't know if this accurate though. Also, I think, as I look at their skills, they have no real damage, their only damaging skills are drain soul (lvl 1 skill) soulleech (lvl 55 skill) and bloodboul (lvl 60 skill). Not sure if it's just me, but...
  9. Perlmutter

    Suggestion Necromacers and mana

    Kain, it's pretty bad, 100 hp for 10 mana, maybe like 50 hp for 10 mana would be good imo
  10. Perlmutter

    Suggestion Necromacers and mana

    Darkritual gives you 10 mana, you can then drainsoul, returning 80 of the lost 100 hp
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