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    CoD Black Ops VS. AC Brotherhood (Any Platform)

    Brotherhood is AC2 pimped-out and refined. If you like AC2, you'll like Brotherhood even more. If you want to meet people and shoot them to death, probably go with Black Ops. Either way, you're guaranteed to have fun.
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    Bump Mapping mod is here!

    The reason I packed it all up is because the GLSL mod doesn't just work without some tweaks, and the mod is not at a very user-friendly stage right now. If you started with a clean .jar and followed the directions using the files I provided it should work, barring hardware compatibility issues...
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    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Yeah, we'll definitely have to plan the railroad with the arena in mind. Perhaps the rail from Fiore to Skyforge should go by the arena. Amgroma told me yesterday that Fiore was thinking of using at least some of that space for plots, so we'll probably have...
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    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Talkin' with Saber, and we decided it's going go in that big-ass field where Talus used to be, pretty much halfway between Skyforge and Fiore. Still very accessible, but it won't be the first thing visitors see when they come to town. Probably some people from...
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    Herocraft - The Change Brought By Time

    Yeah, I didn't think there was any of that going on. I've got an idea. I think we should have a PVP team, like the coding and spell team. Get a group of people together to design and implement a structured PVP system. We should have people from each "faction" on the server to make sure it's...
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    Herocraft - The Change Brought By Time

    The Community [P01] Not naming any names, but some people have taken things too far and used "role-playing" to justify being a jerk. Very few people on this server want do any RPing, so when you're being antagonistic in game chat you're just being a weiner. Now, most people from MOB are great...
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    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Cool, I'll pop on later to check things out. We are now officially a City, by the way! Woots.
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    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Those are some good suggestions, thanks for the help. Maybe I'll mix some birch logs in there and see how that looks, try and straighten some of the wonky sections out.
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    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! My apologies Diavolo, I had started laying the wall a couple days ago and assumed you would see it and connect to it, I guess it wasn't very visible from the ground at that point. I should have been more clear when I said I wanted to make a wall along the...
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    Bump Mapping mod is here!

    We are doing things to Java that god nor man have ever intended. I've got a pretty damn good rig, on most games I crank the settings to ultra high on 1920x1080. I tried using an SSAO + Bloom shader and that made even my compy groan in pain.
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