Yeah, when i joined during Bastion it was annoying to be killed at a lower level than the attacker, i made a small house a few hundred blocks from spawn before i joined a town to be safer from the noob killers. Joining a town or being with others is the best way to avoid this problem.
Using gills prevents you from having to switch the item you are holding, it is a very useful skill if used at proper times. It would allow someone to keep shooting at someone who is trying to dive, and switching to a bucket would make a gap in shooting time.
These are good ideas, but will most likely never be in game, and also some of the skill are impossible to make. the summoner's mobs would be hard to make without them attacking party members and town members. while the psychic is just too powerful. the shadowdancer would let people be a class...
My idea is essentially a line of three quests where you can choose to help a necromancer or a guard captain. I will write more in a little while.
quest 1: necromancer in need
you meet a necromancer who wants to summon more than just zombies and skeletons. He asks you to find him 4 small soul...
In-game Name?: Sn0wBorn
Why do you wish to join Newerth?: I was in this town for a short time long ago, and it seemed like a fun town. I left because a friend from my previous town, Mineris, was making his own town. It also seems like one of the only towns I remember that hasn't changed too...
if that's all you said after reading my post, you did not read it at all, or you can't read. You just saw rooting in my post and said root doesn't work. You can also slow them with icebolt or blink away.
I think I have an idea of what you are doing. You are running up to a warrior, then using your hoe to hit him while using damage skills.you need to kite by using a damage skill, slowing/rooting, and running away. That should help with paladins.