If we're talking just writeups and design, I'd be glad to do so. It's the coding part I'm not keen on ("implementation" is what caught my eye in your previous response).
I'm at a point in my life right now where the main "passion project" I'm working on is less of a true passion project than it...
Heroes was pretty revolutionary at its inception, especially considering Bukkit's API. Spigot can now easily handle things that ten years ago required a substantial amount of NMS knowledge just to hack together.
I can also see this being an issue; just wanting something to work is oftentimes...
been OOTL for a few years now but a couple of old friends gave me the heads-up that this place was attempting a redo and, to my total lack of surprise, most of the classes are fundamentally unchanged and the majority of the skills are the same shit I remember from 2015.
I'm not going to go too...
If there's an actual server population, I might start playing/coding again.
Year's been a shitshow for me, I feel bad about not helping but I just do not have the capacity to do anything other than attempt to sort out my life and not die right now. I mean the last part in a very literal sense.
Damn, look at that bump. MIght as well pitch in because forums.
My weeaboo friend made me watch Kamisaba no Inai Nichiyoubi (roughly "Sunday Without God") with her, and so I made her watch Your Lie in April/Shigatsu wa Kimi no Uso with me because it makes me cry.
Then I watched SAO which was...
The only "bug" I've ever slipped in was to make it so if Franky ever plays Monk again, he'll instantly take the maximum possible amount of damage that a double value can hold whenever his passive triggers.
It's literally just PhantomWarriorA?
I'll be writing up a gear plugin for Ardor on the test box that will probably slowly expand to include shit like sockets, runes and a custom enchanting system, so if anyone wants to wait around for that, call me in a year.
@Ampayne2 had relics which was supposed to be able to do something...
I would really prefer a gear system that doesn't just operate on default MC enchantments, but it's not my decision to make.
Using enchantments (and the concept of enchanting) is an extremely limiting system.