I agree,Also, having EVERYTHING ready and nearly perfect(what's perfect anyway?), I believe, would bring some fun out of the game. I mean this IS Herocraft and fixing bugs and stuff at the start of a map is all part of the Herocraft experience that brings us the joy and fun.
I am afraid i can't argue with your opinion as the points you use are valid to a point, but we are all entitled to our opinions I am still all for this reset though.
Also, having EVERYTHING ready and nearly perfect(what's perfect anyway?), I believe, would bring some fun out of the game. I mean this IS Herocraft and fixing bugs and stuff at the start of a map is all part of the Herocraft experience that brings us the joy and fun.
I agree with most of what you are saying, but there is nothing worst than the Hitler/Stalin baby (Raised by Mao) that protection armor isDefinitely, I could never expect or even want everything ready and distributed at the same time. This is an MMO and development will never end while it's alive. That being said, many features that are being release in 8 days have not had any testing on live HC and the impacts and problems that could arise at the launch of a new map will impact the entire map, from day 1 to the next reset. Shouldn't it see some live testing first? Balancing the incentives, testing how attribute boosting custom items will change pvp.. If custom items were release into the new map, even with a hundred hours of balancing team input it would not be equal to 3 weeks on live and the results could be a redo of the Prot4 over the top we are dealing with on Haven.
In short, I think this is the time, before the reset, to iron out the new systems on a dead map.
Please note that clans, conquest and inv are on live atm.Definitely, I could never expect or even want everything ready and distributed at the same time. This is an MMO and development will never end while it's alive. That being said, many features that are being release in 8 days have not had any testing on live HC and the impacts and problems that could arise at the launch of a new map will impact the entire map, from day 1 to the next reset. Shouldn't it see some live testing first? Balancing the incentives, testing how attribute boosting custom items will change pvp.. If custom items were release into the new map, even with a hundred hours of balancing team input it would not be equal to 3 weeks on live and the results could be a redo of the Prot4 over the top we are dealing with on Haven.
In short, I think this is the time, before the reset, to iron out the new systems on a dead map.
Please note that clans, conquest and inv are on live atm.
The custom items stuff is still a bit away.
Well take my word that all the architects, devs, admins and founders are working really hard to minimise any negative effects and i can tell you that the reset looks like the its going to be the best one yet in my opinionI am also for a reset, I just would like to see it done in such a way to maximize the testing and minimize any negative effects.
This has happened 6 times in the past. Not sure what you were expecting.
I was expecting more than 8 months to enjoy the fruits of my labor & to continue developing my towns. *shrugs*
Please note that clans, conquest and inv are on live atm.
The custom items stuff is still a bit away.