Katabolt
TNT
- Joined
- Sep 23, 2011
Well, Ive thought up of quite a few ideas for Herocraft, and I think its time I share them. Now let me just say this before I get started- Herocraft is an AMAZING server, and by far the best one I've played on. But there is always room for improvement. That said..
Herocraft: the Multiverse. Multiverse, WHERE is the multiverse part of this server?? Sure we have the nexus which takes you to old maps, but as far as I know you cant actually DO anything there. If there was one singular thing I would change about this server, its the name, OR we create an actual multiverse. Well.. Ive been looking at what several of the other top MC servers have, and have been thinking of ideas myself for one.
Enable the nether: Pretty straight forward- implement the nether in game and take out the skill that allows only necros to access it (which isnt even functioning atm.
Skyworld: Im sure youv'e all heard of this, basically an Aether mod that crates a world full of floating islands in Multiplayer, and I think it would be pretty cool.
Dungeon world: Got this one off another server, but basically its a world of caves with chests fell of loot and large dungeons scattered about that regenerates every so often
Games world: This would be a world where players cannot take items in or out of, so as admins can span and give players items without ruining the economy. This would be a world full of different arenas, building contests, you name it!
Alright so there is that, but as you've probably guessed- IM NOT DONE YET! Nope, I've got alot more ideas comin.
Now a few times when I come on this server, I am feeling that there is no sense of purpose, like its getting a little boring and I cant think of what to do. What could we do to make it more interesting and change every day so as its always fun? QUESTS!
This rather came off another server as well, but I think it is a brilliant idea!
So First we create a system that can issue players quests, some set quests that can only be completed once, and random quests which re-occur over time. A certain number of random quests would be active each day, around 3 I would say. Random quests only stay active for 1 day, so players must hurry to complete them. And every day say at 3:00 AM, the random quests are reset and new ones are chosen.
Next we need a way to issue players out quests- NPCS!
So now that we have quests, SOMEONE should give them to the players right? So we use the bukkit Citizens mod (http://dev.bukkit.org/server-mods/citizens) to facilitate this. OF course any other mod could be used, or DH could create thier own NPC mod, but this one is ready made and contains not only quest giving NPC's but a variety of others too! We could place NPC's in various locations (in Zeal and in other towns) to require players to go to certain locations to complete quests, or to benefit from other services the NPCs can give too. One very cool feature of the citizens mod, is that it creates guards which can be changed to guard a location of object. Another cool idea would allow players to hire these guards for a fee to guard them and aid in combat. This mod would really add a whole new feel to the server, and honestly I am dieing for it to get implemented someday!!
Ok now lets move on from that. I have been looking around on the Bukkit website, and have found sevral plugins that would be cool to implement, most of which use the Spoutcraft client mod to fully unlock the features. If we were however to implement Spout-optmized plugins, we would probably want to include SpoutCraft in our modpack.
Ok, well if we were to implement the NPC's mod, it would be nice if NPC's could have custom skins. Well this could be accomplished by implementing the Spout-optimized CitizenSpout!
Here is another plugin that I think would help out. So lets say a caster and a rogue wanted to trade items. At the moment, there isnt a way to do so safely as one of them could be a scammer. If we implement SpoutTrade it could be safe and each person knows what they are getting. However it doesnt have support for economy plugins, I think it would be a big help in the server!
Next we have another Spout-optimized plugin, which allows players to put up items for sale in a global market, called VirtualShop! Now if I am correct, this mod also allows you to specify areas where the global shop can be accessed, therefore not making it a huge impact on the current economy. What I would do with this plugin, is make the shop accessible throughout Zeal, and create small stands in towns (or other locations) where the area within is PvP free, and where the shop could be accessed.
Next, is a simple Spout-optimized plugin that allows Spout users to see their current money on their screen called SpoutWallet.
Lastly, I have found another simple Spout-optimized plugin which shows the current health of enemies as a GUI above their heads called HealthBar. This plugin also however requires users to have SpoutCraft installed to use its features.
Well, thats mostly it. All I have now is a couple of client-side mods I have found that don't provide unfair advantages to players which I believe should be allowed.
Minecraft Console, is a simple mod that is similar to Improved Chat in almost every way, but it brings up a chat window on your minecraft game. (http://www.minecraftforum.net/topic/680231-181-minecraft-console-v10/)
Also there is a mod called Toggle-able sneak which does just that- allowing sneak to be toggled by pressing SHIFT instead of needing to hold it down. (http://www.minecraftforum.net/topic/123409-v181-wdmods-creepers-sneak-and-chat/)
That concludes my list of suggestions for the time being, I hope you enjoyed reading!
@Kainzo @Apherdite whadda ya think?
Herocraft: the Multiverse. Multiverse, WHERE is the multiverse part of this server?? Sure we have the nexus which takes you to old maps, but as far as I know you cant actually DO anything there. If there was one singular thing I would change about this server, its the name, OR we create an actual multiverse. Well.. Ive been looking at what several of the other top MC servers have, and have been thinking of ideas myself for one.
Enable the nether: Pretty straight forward- implement the nether in game and take out the skill that allows only necros to access it (which isnt even functioning atm.
Skyworld: Im sure youv'e all heard of this, basically an Aether mod that crates a world full of floating islands in Multiplayer, and I think it would be pretty cool.
Dungeon world: Got this one off another server, but basically its a world of caves with chests fell of loot and large dungeons scattered about that regenerates every so often
Games world: This would be a world where players cannot take items in or out of, so as admins can span and give players items without ruining the economy. This would be a world full of different arenas, building contests, you name it!
Alright so there is that, but as you've probably guessed- IM NOT DONE YET! Nope, I've got alot more ideas comin.
Now a few times when I come on this server, I am feeling that there is no sense of purpose, like its getting a little boring and I cant think of what to do. What could we do to make it more interesting and change every day so as its always fun? QUESTS!
This rather came off another server as well, but I think it is a brilliant idea!
So First we create a system that can issue players quests, some set quests that can only be completed once, and random quests which re-occur over time. A certain number of random quests would be active each day, around 3 I would say. Random quests only stay active for 1 day, so players must hurry to complete them. And every day say at 3:00 AM, the random quests are reset and new ones are chosen.
Next we need a way to issue players out quests- NPCS!
So now that we have quests, SOMEONE should give them to the players right? So we use the bukkit Citizens mod (http://dev.bukkit.org/server-mods/citizens) to facilitate this. OF course any other mod could be used, or DH could create thier own NPC mod, but this one is ready made and contains not only quest giving NPC's but a variety of others too! We could place NPC's in various locations (in Zeal and in other towns) to require players to go to certain locations to complete quests, or to benefit from other services the NPCs can give too. One very cool feature of the citizens mod, is that it creates guards which can be changed to guard a location of object. Another cool idea would allow players to hire these guards for a fee to guard them and aid in combat. This mod would really add a whole new feel to the server, and honestly I am dieing for it to get implemented someday!!
Ok now lets move on from that. I have been looking around on the Bukkit website, and have found sevral plugins that would be cool to implement, most of which use the Spoutcraft client mod to fully unlock the features. If we were however to implement Spout-optmized plugins, we would probably want to include SpoutCraft in our modpack.
Ok, well if we were to implement the NPC's mod, it would be nice if NPC's could have custom skins. Well this could be accomplished by implementing the Spout-optimized CitizenSpout!
Here is another plugin that I think would help out. So lets say a caster and a rogue wanted to trade items. At the moment, there isnt a way to do so safely as one of them could be a scammer. If we implement SpoutTrade it could be safe and each person knows what they are getting. However it doesnt have support for economy plugins, I think it would be a big help in the server!
Next we have another Spout-optimized plugin, which allows players to put up items for sale in a global market, called VirtualShop! Now if I am correct, this mod also allows you to specify areas where the global shop can be accessed, therefore not making it a huge impact on the current economy. What I would do with this plugin, is make the shop accessible throughout Zeal, and create small stands in towns (or other locations) where the area within is PvP free, and where the shop could be accessed.
Next, is a simple Spout-optimized plugin that allows Spout users to see their current money on their screen called SpoutWallet.
Lastly, I have found another simple Spout-optimized plugin which shows the current health of enemies as a GUI above their heads called HealthBar. This plugin also however requires users to have SpoutCraft installed to use its features.
Well, thats mostly it. All I have now is a couple of client-side mods I have found that don't provide unfair advantages to players which I believe should be allowed.
Minecraft Console, is a simple mod that is similar to Improved Chat in almost every way, but it brings up a chat window on your minecraft game. (http://www.minecraftforum.net/topic/680231-181-minecraft-console-v10/)
Also there is a mod called Toggle-able sneak which does just that- allowing sneak to be toggled by pressing SHIFT instead of needing to hold it down. (http://www.minecraftforum.net/topic/123409-v181-wdmods-creepers-sneak-and-chat/)
That concludes my list of suggestions for the time being, I hope you enjoyed reading!
@Kainzo @Apherdite whadda ya think?