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Suggestion World Bosses

Templar_James

Legacy Supporter 8
Joined
Jan 29, 2012
World bosses should spawn at random times every 12 hours or even longer. They should have a high drop table of souls and be above 50k health. Also they shouldn't be solo able obviously and should require at least groups of 5. This goes with the idea of random conquest points like the bosses we have now they should regen there health as they get out of combat, but they shouldn't be doing aoe damage they should do high damage with skill shots. Example: Iron golem boss. Has boulder as an ability (throws a huge stone of cobble toward the player doing 500 damage on the spot it was thrown and 200 in quake damage around the area).


LETS MAKE HC GREAT AGAIN
 
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