kevinlive
Legacy Supporter 2
- Joined
- Jul 10, 2011
- Location
- Norway, Vardø
As of now wizards are kinda under powered..
Geos gets wizard skills and after the bolt nerf and port diamond cost they are pretty much dissapointing..
Lets start with the Geamancer, the masters of fire and ice.
These guys seems to get most of the new stuff just pushed into their ability list, while wizards just stands to rot, they even have a skill that makes them invinsible over the other casters.
right now I'm wondering, yeah wizards lost pulse, that's ok. But, geomancers got the new skill called chain lightning, which is a lightning element. Wizards are the masters of lightning, geos are the masters of ice and water, makes sense dosn't it?
Wizards got two damaging skills, geos has 7.
Wizards ulti does 30 dmg, geos ulti is an aura with a 8 block r which deals a total of 110 dmg over 60 second, now the problem is that if you get inside the 8 block radius you can't get out of range, you can move how far away from the caster you want and still it wont go away(it killed me inside no-pvp too).
Most, if not all PvP classes would be able to beat a wizard in PvP, this, makes me really sad.
But what really bangs me is that all the other caster classes seems to get new stuff all the time, while wizards dosn't get anything new.
Better now lord @Kainzo ?
ideas?
points?
come up with some suggestions!
Geos gets wizard skills and after the bolt nerf and port diamond cost they are pretty much dissapointing..
Lets start with the Geamancer, the masters of fire and ice.
These guys seems to get most of the new stuff just pushed into their ability list, while wizards just stands to rot, they even have a skill that makes them invinsible over the other casters.
right now I'm wondering, yeah wizards lost pulse, that's ok. But, geomancers got the new skill called chain lightning, which is a lightning element. Wizards are the masters of lightning, geos are the masters of ice and water, makes sense dosn't it?
Wizards got two damaging skills, geos has 7.
Wizards ulti does 30 dmg, geos ulti is an aura with a 8 block r which deals a total of 110 dmg over 60 second, now the problem is that if you get inside the 8 block radius you can't get out of range, you can move how far away from the caster you want and still it wont go away(it killed me inside no-pvp too).
Most, if not all PvP classes would be able to beat a wizard in PvP, this, makes me really sad.
But what really bangs me is that all the other caster classes seems to get new stuff all the time, while wizards dosn't get anything new.
Better now lord @Kainzo ?
ideas?
points?
come up with some suggestions!