Ugh. Wonderbuck, I really feel as though you have any idea what you are talking about most of the time. You've clearly never played the new Runeblade--not even a little. Just as with your inability to accept the presence of the hit invulnerability timer, you refuse to acknowledge the inner mechanics of the new Runeblade Runes.
First off: If I recall correctly, Kainzo has stated that Macromod scripts are
illegal, so anyone attempting to do anything of the sort would be in for a swift ban.
But then again, it doesn't even matter, because what you are describing won't even work.
1. Runeblades do not have iceblade anymore. But nice try.
2. Runes are skills. Activating a Rune is subject to
global cooldown. This means you can only "activate" one Rune per second.
3. You can queue up to
three Runes at any given point, yes. However, only
one Rune can apply in a single second. I have personally coded these abilities myself, and I have made sure that it is
impossible to activate more than one at once.
Please try to do at least a little bit of research before making heinous claims next time.