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which mods have been updated to 1.7.2

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Location
Georgia, United States
ok, so with the new server update to 1.7.2, I have found Lite Loader for 1.7.2 here (direct link to the mirror site) and I have found Forge for 1.7.2 here (again, direct link) However you can not chain Lite Loader to Forge yet since it is a more recent version of forge than Lite Loader is looking for. Has anyone found a work around or a compatible version of Lite Loader yet?

Also, where can the links for our other mods be found at? I'm looking to cut through the adverts and the malware that proliferate the MC community by getting them all in one place for everyone.

P.S. can anyone recommend a good party mod for keeping track of who is in your party and their status bars?
 

uin153

Legacy Supporter 6
Joined
Oct 15, 2011
Location
Laffyette, IN
Still dont get why the staff pushed the update, without a majority of the mods that make the server playable are not updated yet....
 

gabizou

Sage of World Making
Architect
Legacy Supporter 7
Joined
Jan 16, 2011
Still dont get why the staff pushed the update, without a majority of the mods that make the server playable are not updated yet....
Because @Kainzo wanted to push the 1.7 update. It was time to update, server allowed for it. Herocraft was playable long before many mods that we use today were made available, it most certainly is playable today.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Because @Kainzo wanted to push the 1.7 update. It was time to update, server allowed for it. Herocraft was playable long before many mods that we use today were made available, it most certainly is playable today.
Yep.

You're on a level playing field - use the bind system. The entire MC community is still at arms with the MCP update and things could take several more months. We arent waiting any longer.
 

uin153

Legacy Supporter 6
Joined
Oct 15, 2011
Location
Laffyette, IN
Heres the thing, The binding system doesn't work. At all. Classes have 3 pages of skills, and all are used in PvP. With your binding plugin, we can have a max of 9 different skills available to us at a given time, and that means that melee will have to swap to 9 different slots to use them, making them do no melee damage
 

j2gay

Legacy Supporter 6
Joined
May 24, 2012
Location
MI
Heres the thing, The binding system doesn't work. At all. Classes have 3 pages of skills, and all are used in PvP. With your binding plugin, we can have a max of 9 different skills available to us at a given time, and that means that melee will have to swap to 9 different slots to use them, making them do no melee damage
Razer Nostromo.
 

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Location
Georgia, United States
@Kainzo is there any chance we can get a temp dynamic map of ruins and shrine up till the mods get updated? I've died a few times in ruins while farming and didn't can't find my deathpile if I don't have a chest on me. It's very easy to get lost right now
 

JazzDesignation

Staff member
Coder
Legacy Supporter 8
Joined
May 20, 2013
Location
United Kingdom
@Kainzo is there any chance we can get a temp dynamic map of ruins and shrine up till the mods get updated? I've died a few times in ruins while farming and didn't can't find my deathpile if I don't have a chest on me. It's very easy to get lost right now

Press F3 to get your coordinates up, then when you die, screenshot the page and your coordinates will be there ready for you to run back to!
 
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