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Tweak on Invuln for Clerics

BlackOhso

Legacy Supporter 6
Joined
Jun 16, 2011
Well yeah, we all know invuln can sometimes be considered "OP", but as a cleric, smite does only 10 damage, and a diamond hoe does 4 damage. This makes leveling near impossible(EXAGGERATING), but still, leveling is too hard with doing no damage. So I am proposing the following for Invuln:
Reduced to 2min CD from 5min CD
Reagent of 2 Diamonds from 1 Cactus
Ability to hit while in the state of Invuln(Or at least the ability to hit mobs)
Increased to 50 Mana from 40 Mana


Just a little thought.

-Thank you for your time.
 
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