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Traditional Knight, (Based off of FF Tactics Knight class)

S

shrimpy77

I think one important warrior spec that was left in the dust, is the traditional knight. This is a simple class that has regular warrior armor, and decent damage with it's sword. The skills are mostly used to weaken the foe, making the kill easier for the knight.

Weapons, Swords:
Wood: 4
Stone: 5
Iron: 6
Diamond: 8
Gold: 9

Armor:
Helm: Leather, Iron, gold.
Body: Leather, Chainmail, Iron, gold.
Legs: Leather, Chainmail, gold.
Shoes: Leather, Chainmail, gold.

Skills:
10: Rend MP (MP Cost: 30) (120 second cooldown)
Remove 30 MP from the enemy.

30: Rend Armor (MP Cost: 30) (120 second cooldown)
Weaken the enemy's armor by 1/3.

40: Rend Power (MP Cost: 50) (120 second cooldown)
Weaken the enemy for 5 seconds by removing 4 damage from their attack power.

50: First Aid (MP Cost: 60) (300second cooldown)
Heal 25hp, 7second warmup (Breaks when damaged)

55: Parry (MP Cost: 20 (Passive)) 200second cooldown
Have a 5% chance of parrying every attack dealt to you.

HP: (All numbers rounded to the nearest one)
Lvl 1: 80
Lvl 10: 86
Lvl 25: 95
Lvl 50: 110
( + 0.6 each lvl.)

Those are my ideas, this is sort of a response to @JZ112233 's "What happened to the good old fashioned warrior?" If it's OP, post your changes to it. I just think this would be a cool class to have in the game.
http://finalfantasy.wikia.com/wiki/Knight_(Final_Fantasy_Tactics)

P.S. Edits will be done along with the comments.

Edit 1: Swapped out Rend Speed for First Aid
Added cooldowns.
Switched armor.
 

HollowSith

Diamond
Joined
Sep 10, 2011
I like this idea, exactly as he put it. No changes seem to need to even be made except maybe changing the armour to Chainmail. This class is very cool and obviously well thought out @Kainzo .

This definitely looks like a promising class. The rend options are very unique and very cool. I 100% support this class being brought into Herocraft (lmao, as much as my personal opinion means :p)
 
S

shrimpy77

I was also thinking this would be perfect for going into the new map, a new pvp class for everyone to enjoy.
 

ChunkyM0nk3y

Legacy Supporter 4
Joined
Mar 22, 2011
Most OP Class ever, Even with the normal warrior Damage their armor is nearly too good.
 

Kalkyte

Legacy Supporter 5
Joined
Aug 17, 2011
It's really not OP at all. All of the skills pretty much require the opponent to either be relying on armor or mana which not all classes do, and all classes can live without. The only skill I'd be worried about is rend power. Maybe put a condition on it; like 70% mana or make it more like endurance where you deal less damage as well.

My main concern is that these skills mana costs are too low and that when all of them are combined you get a super soldier and a weak opponent. If the mana costs are adjusted (to be higher) the Knight wouldn't be able to cast 3 skills at once which make them ridiculously OP. (The three rends are the skills in question.)
 

HollowSith

Diamond
Joined
Sep 10, 2011
Looking at it, Rend MP is perfect IMO. Rend Armour should be adjusted to 1/3 damage taken away; half is a little much, unless you make it a 50% mana cost. Rend Power you might wanna make 2 or 3, but that's debatable. Rend Speed is a little OP. Perhaps exchange that for Mortal Wound? maaaybe? The parry 5% at level 55 is completely viable, I see nothing OP about that atm. Give him slightly less armour like chainmail or something and this class IMO is golden.
 

GraRona

Portal
Joined
Jul 23, 2011
Some of the abilities need slight tweaking in dmg/mana along with the hp/armor. Other than that, it seems good.
 

Steamed

Legacy Supporter 3
Joined
Feb 7, 2011
I like this class, out of all of the warrior classes there is no traditional, straight up warrior.
 
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