S
shrimpy77
I think one important warrior spec that was left in the dust, is the traditional knight. This is a simple class that has regular warrior armor, and decent damage with it's sword. The skills are mostly used to weaken the foe, making the kill easier for the knight.
Weapons, Swords:
Wood: 4
Stone: 5
Iron: 6
Diamond: 8
Gold: 9
Armor:
Helm: Leather, Iron, gold.
Body: Leather, Chainmail, Iron, gold.
Legs: Leather, Chainmail, gold.
Shoes: Leather, Chainmail, gold.
Skills:
10: Rend MP (MP Cost: 30) (120 second cooldown)
Remove 30 MP from the enemy.
30: Rend Armor (MP Cost: 30) (120 second cooldown)
Weaken the enemy's armor by 1/3.
40: Rend Power (MP Cost: 50) (120 second cooldown)
Weaken the enemy for 5 seconds by removing 4 damage from their attack power.
50: First Aid (MP Cost: 60) (300second cooldown)
Heal 25hp, 7second warmup (Breaks when damaged)
55: Parry (MP Cost: 20 (Passive)) 200second cooldown
Have a 5% chance of parrying every attack dealt to you.
HP: (All numbers rounded to the nearest one)
Lvl 1: 80
Lvl 10: 86
Lvl 25: 95
Lvl 50: 110
( + 0.6 each lvl.)
Those are my ideas, this is sort of a response to @JZ112233 's "What happened to the good old fashioned warrior?" If it's OP, post your changes to it. I just think this would be a cool class to have in the game.
http://finalfantasy.wikia.com/wiki/Knight_(Final_Fantasy_Tactics)
P.S. Edits will be done along with the comments.
Edit 1: Swapped out Rend Speed for First Aid
Added cooldowns.
Switched armor.
Weapons, Swords:
Wood: 4
Stone: 5
Iron: 6
Diamond: 8
Gold: 9
Armor:
Helm: Leather, Iron, gold.
Body: Leather, Chainmail, Iron, gold.
Legs: Leather, Chainmail, gold.
Shoes: Leather, Chainmail, gold.
Skills:
10: Rend MP (MP Cost: 30) (120 second cooldown)
Remove 30 MP from the enemy.
30: Rend Armor (MP Cost: 30) (120 second cooldown)
Weaken the enemy's armor by 1/3.
40: Rend Power (MP Cost: 50) (120 second cooldown)
Weaken the enemy for 5 seconds by removing 4 damage from their attack power.
50: First Aid (MP Cost: 60) (300second cooldown)
Heal 25hp, 7second warmup (Breaks when damaged)
55: Parry (MP Cost: 20 (Passive)) 200second cooldown
Have a 5% chance of parrying every attack dealt to you.
HP: (All numbers rounded to the nearest one)
Lvl 1: 80
Lvl 10: 86
Lvl 25: 95
Lvl 50: 110
( + 0.6 each lvl.)
Those are my ideas, this is sort of a response to @JZ112233 's "What happened to the good old fashioned warrior?" If it's OP, post your changes to it. I just think this would be a cool class to have in the game.
http://finalfantasy.wikia.com/wiki/Knight_(Final_Fantasy_Tactics)
P.S. Edits will be done along with the comments.
Edit 1: Swapped out Rend Speed for First Aid
Added cooldowns.
Switched armor.