toadsworth29
Legacy Supporter 3
- Joined
- Feb 2, 2011
The idea is a kind of township called a colony. It must be tied to a town (or kingdom), whose mayor is its highest authority.
- Township info:
- 37m radius (75 diameter) ring.
- Costs 3k-c to make.
- 150c upkeep.
- 5 citizens (who cannot be listed as those of the parent town)
- It must be at least 300m away from the nearest town (including the parent town), 50m from the nearest sister colony, and 100m from any other colony (can be grandfathered into proximity of a town).
- Towns are granted 1 colony, cities 2 colonies, and capitals 3 colonies.
- Colonies have the following chain of command:
- (If applicable) King
- (If applicable) Kingdom SIC
- Parent Mayor
- Parent SIC(s)
- Colony Governor (appointed by Mayor)
- Colony SIC (appointed by Mayor/Governor)
EDIT: - Colonies are not like other townships in that they can be bought and sold by the parent town's mayor (or King).
- Colonies can only be forced off their land if a Town+ ring goes DIRECTLY through it.
- Colonies can end up very close to other towns, giving the parent town strategic advantages.
- Kingdom pylons must go around a colony.
- It can be within 100r of a town ring that was created AFTER the colony.