I_Love_Miners
Legacy Supporter 5
- Joined
- Sep 28, 2012
- Location
- Vancouver
I think a lot about how to increase player activity on herocraft, especially when it comes to pvp, and one that worries me about the server is that it is far too easy for one or two towns to take over and gradually have a large majority of active players wish to join their town because everyone else seems to be. While it's cool that some towns have a ton of members, in the long run this probably hurts the server more than it helps.
I think something needs to be done to encourage players to create more towns throughout the map which would have the benefit of creating a lot of action and rivalries. One way this could be achieved would be to have a cap on members of a town forcing the overflow to join other towns and perhaps use their influence to get others to play more and create a more balanced server rather than have 2 or 3 towns killing each other, and the few weaker non pvp towns which cause them to get frustrated and go inactive.
Also, maybe we could reduce the cost of starting/maintaining a town.
I think something needs to be done to encourage players to create more towns throughout the map which would have the benefit of creating a lot of action and rivalries. One way this could be achieved would be to have a cap on members of a town forcing the overflow to join other towns and perhaps use their influence to get others to play more and create a more balanced server rather than have 2 or 3 towns killing each other, and the few weaker non pvp towns which cause them to get frustrated and go inactive.
Also, maybe we could reduce the cost of starting/maintaining a town.