MajorasMask
Ungodly
- Joined
- Sep 3, 2011
- Location
- Earth
@MajorasMask With TnT people can get into towns thus making raiding actually worth the time and making the server more fun.
@malmenca sorry .<>.
I feel that there is a limit on how FAR into towns you should be able to go. I think breaching a town wall would be an appropriate. Anymore would be pushing the ability into OP-ness.
And you don't consider an impenetrable box to be OP? I sure as fuck do...
Give me one time in a real war, where an area is completely off limits.
It is never the wall that stops the army, its the fighting force on top of the wall.
If your town isn't capable of protecting its-self, Its your own damned fault.
You make it sound that PvP, ect, should be central to towns. This is not the case. Remember the north road events? The PvP at the herogates? These were not at towns (although the NE Herogate pvp was near Legacy). You don't need to give people extreme access to towns in order to boost PvP.
Like i've said; i'd been fine with allowing TNT if it gets through the first form of defences; walls. Heck, it is possible for people to do this without notice from town citizens, to then strike when they think they are safe! (Most towns have some form of ''above-city'' which people will use). This will allow more PvP, through access inside of walls.
What I dislike is how people want access beyond walls, into the deeper areas of a towns undercity. This, to me, is what is extreme, as it would give nearly nowhere to hide (safe spots can be a target to blow up) and would give greater access to chests and other vaults. Ontop of this, 'Miner' is a profession, meaning that anyone could do this alongside other PvP elements (you could be a Wizard|Miner, for instance).