GodOfGales
Legacy Supporter 4
- Joined
- Feb 21, 2015
Origin (lorewise): There once was a boy named Tilionius. The young child lived in a small village with his parents
in happiness. However, his young life was ruined by an attack by a neighboring village killing his parents
and forcing him to run off into the unknown world. After awhile, he was on the verge of death. While laying on the shores of the lake a fisherman saw him. The ever so kindly fisherman brought him to his town and raised him. As he grew he became a fearsome warrior and politician.
Eventually the ruler of the fisherman's town passed, and a new ruler came into power. The new ruler created an alliance with the village who had killed Tilionius's parents and destroyed his town years ago. While visiting the ruler of Tilionius's new town the wicked king caught a glance of the boy, now grown. He only could remember the boy from when he had tried to catch him before he escaped. The evil king acted as so he didn't reconize the boy at all. However, when he entered and talk with the king of his current town, he convinced him to kill him because he was a threat and traitor. The king feared the power of the evil king's town and ordered his execution almost immediately. The boy had grown strong and smart, but he was no match for the royal guard. He was beheaded the same day.
The fisherman who had found and raised him mourned greatly. He left the town and built a house by the lake he found Tilionius's at. He burned the remains of Tilionius to ashes, and casted them into the lake. The fisherman lived alone for many years, until one day a woman appeared out of the woods searching for a place to take refuge from her tyrant king, the same king who ruined and destroyed Tilionius.
The fishman and she lived together and had a son. The fisherman told the son the tale of Tilionius, and the woman told her son of the struggle all refuges face, including Tilionius before he was discovered by the fisherman. Once his parents passed, and the boy became fully grown, he created a village of his own. He named it after the boy his father had raised in mourned for, Tilionius. Like Tilionius, the boy was a fearsome warrior and politician. Once created, the boy looked for dedicated and loyal people to populate the town. He wanted the town to be a great nation of trade and commerce, but also be a town that makes a name in combat. And that is the story on how the town came to be.
Rules: 1. Obey all server rules 2. No stealing from townmates. 3. No giving away town info to other townships. 4. Enjoy yourself! 5. Use common since, if I friend type down a rule like, "don't spawn a weither in the town." Doesn't mean you can do it, use common since. 6. If you have to go inactive for awhile find a way to inform me, 1 weeks with no reason will result in removal.
A house of law will begin construction soon wich will have more in depth law
Goals: To connect with multiple nations in trade, but also getting a good amount of PvP involved. However, strict PvE'ers are welcome. To become a town full of FREINDS, not a town of grudges and a corrupt core.
Application outline:
Ign:
Time zone:
Team speak\ skype accessibility:
Combat class and level:
Any other combat classes and levels:
Profession class and level:
Any other profession and level:
Any extra info you would like to say about yourself:
Rember I want this to be a fun place for its members! If there are any problems, I will do the best to solve them. Any questions you have about the town message me in game or through the fourms, although it is likely I will answer quicker in game.
Until next time, bye heroes!
Eventually the ruler of the fisherman's town passed, and a new ruler came into power. The new ruler created an alliance with the village who had killed Tilionius's parents and destroyed his town years ago. While visiting the ruler of Tilionius's new town the wicked king caught a glance of the boy, now grown. He only could remember the boy from when he had tried to catch him before he escaped. The evil king acted as so he didn't reconize the boy at all. However, when he entered and talk with the king of his current town, he convinced him to kill him because he was a threat and traitor. The king feared the power of the evil king's town and ordered his execution almost immediately. The boy had grown strong and smart, but he was no match for the royal guard. He was beheaded the same day.
The fisherman who had found and raised him mourned greatly. He left the town and built a house by the lake he found Tilionius's at. He burned the remains of Tilionius to ashes, and casted them into the lake. The fisherman lived alone for many years, until one day a woman appeared out of the woods searching for a place to take refuge from her tyrant king, the same king who ruined and destroyed Tilionius.
The fishman and she lived together and had a son. The fisherman told the son the tale of Tilionius, and the woman told her son of the struggle all refuges face, including Tilionius before he was discovered by the fisherman. Once his parents passed, and the boy became fully grown, he created a village of his own. He named it after the boy his father had raised in mourned for, Tilionius. Like Tilionius, the boy was a fearsome warrior and politician. Once created, the boy looked for dedicated and loyal people to populate the town. He wanted the town to be a great nation of trade and commerce, but also be a town that makes a name in combat. And that is the story on how the town came to be.
Rules: 1. Obey all server rules 2. No stealing from townmates. 3. No giving away town info to other townships. 4. Enjoy yourself! 5. Use common since, if I friend type down a rule like, "don't spawn a weither in the town." Doesn't mean you can do it, use common since. 6. If you have to go inactive for awhile find a way to inform me, 1 weeks with no reason will result in removal.
A house of law will begin construction soon wich will have more in depth law
Goals: To connect with multiple nations in trade, but also getting a good amount of PvP involved. However, strict PvE'ers are welcome. To become a town full of FREINDS, not a town of grudges and a corrupt core.
Application outline:
Ign:
Time zone:
Team speak\ skype accessibility:
Combat class and level:
Any other combat classes and levels:
Profession class and level:
Any other profession and level:
Any extra info you would like to say about yourself:
Rember I want this to be a fun place for its members! If there are any problems, I will do the best to solve them. Any questions you have about the town message me in game or through the fourms, although it is likely I will answer quicker in game.
Until next time, bye heroes!
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