- Joined
- Nov 25, 2012
- Location
- United States
Altering the class system in any way will not really change how people enjoy the game.
Because in the end, it's all the same. With all of the suggestions so far, a lvl 65 Wizard is still a level 65 wizard. One could argue that the proposed changes would make it more "fun" to level, but that is honestly not true at all. Until we have a proper PvE system (via dungeons / HeroBoss) no matter how many changes you make to the system, it is still going to be a boring grindfest. It might become more "easier" with the introduction of the point system, but it still won't be very fun.
I'm not trying to say that I'm against the ideas, as I honestly think the point system Kainzo proposed is actually kind of cool. However, what I'm trying to state is that if doing this would cause a lot of work for the programmers, it wouldn't be worth doing right now--as the end result is exactly the same. A boring grindfest that has no purpose other than to fill the gaps inbetween PvP.
If we're wanting to make leveling more enjoyable, adding in PvE is the solution, not revamping classes.
Because in the end, it's all the same. With all of the suggestions so far, a lvl 65 Wizard is still a level 65 wizard. One could argue that the proposed changes would make it more "fun" to level, but that is honestly not true at all. Until we have a proper PvE system (via dungeons / HeroBoss) no matter how many changes you make to the system, it is still going to be a boring grindfest. It might become more "easier" with the introduction of the point system, but it still won't be very fun.
I'm not trying to say that I'm against the ideas, as I honestly think the point system Kainzo proposed is actually kind of cool. However, what I'm trying to state is that if doing this would cause a lot of work for the programmers, it wouldn't be worth doing right now--as the end result is exactly the same. A boring grindfest that has no purpose other than to fill the gaps inbetween PvP.
If we're wanting to make leveling more enjoyable, adding in PvE is the solution, not revamping classes.