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The Rogue Class

Should they have increased spead/jump?

  • Only Increased jumping distance.

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%

  • Total voters
    2
Joined
Feb 13, 2011
While looking through the Herocraft Wiki, I noticed the rogue class didn't have any abilities that would increase movement speed or a higher jump.

I was kind of surprised that the ninja/ranger/thief classes did not any of those skills since they are THAT type of class (i.e. a quick hit and run type of class)

Just a suggestion.
 

Brutalacerate

AdministRaper
Joined
Jan 12, 2011
Location
Bakersfield, CA USA
Not a lot of it is really set in stone to be honest. The test server was for just that, testing, balancing, getting input, etc. Just know that it's not official just yet.
 

Malphugus

Legacy Supporter 5
Joined
Feb 24, 2011
Location
New Zealand
Hope /sneak stays in for crafters. Helps us avoid being hunted and slaughtered every five minutes.

Also crazy idea for /sneak: make it non-functional for say like 3 mins after the user kills another player. Assassins had better have an escape route planned or they might not get away with it >:]
 

Dielan9999

Legacy Supporter 5
Joined
Mar 9, 2011
Location
Temple of Melonmancy
Malphugus said:
Hope /sneak stays in for crafters. Helps us avoid being hunted and slaughtered every five minutes.

Also crazy idea for /sneak: make it non-functional for say like 3 mins after the user kills another player. Assassins had better have an escape route planned or they might not get away with it >:]

That's a great idea! It could be like that for rogues, but not crafters. To give crafters more of a break :p It's not like they are gonna kill anyone.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Dielan9999 said:
It's not like they are gonna kill anyone.

I giggle. Giving eternal sneak and diamond equipment to any class makes them viable for killing people. They just happen to have crafter's skills as well.
 

Dielan9999

Legacy Supporter 5
Joined
Mar 9, 2011
Location
Temple of Melonmancy
Dazureus said:
Dielan9999 said:
It's not like they are gonna kill anyone.

I giggle. Giving eternal sneak and diamond equipment to any class makes them viable for killing people. They just happen to have crafter's skills as well.

I meant more along the lines of, the people who choose crafter likely don't partake in PVP :p
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Dielan9999 said:
Dazureus said:
Dielan9999 said:
It's not like they are gonna kill anyone.

I giggle. Giving eternal sneak and diamond equipment to any class makes them viable for killing people. They just happen to have crafter's skills as well.

I meant more along the lines of, the people who choose crafter likely don't partake in PVP :p
well, why not keep the rogue's suggested restriction on it anyways? If they don't kill folks, they don't have to worry about it, and if they do nobody's gonna yell "broken".
 
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