[align=center]Capital City Blasphemy
First CAPITAL of evil
"Come see what Lawful Evil can do!"
[/align]
Capital City Vitals
Lord: Kaliven
Second in Commands: Spongiform
Banker: Spongiform
Location of Capital City:
Entrance@ -1253X 851z ( Elevator on bridge)
Link to our position on the map:
Fee in coins: 10500/10500 * PAID Town, City, Capital*
Charter Signatures: (30 /30 ) * COMPLETE *
Rings: : *Installed*
Realm: : *Setup*
Bank:: *Built*
Hero Gate: *Built AND linked*
Current Projects
[X] Build Horrorgate and have it linked
[X] Build the bank
[X] Hollow out the market place
[X] Build wheat farms (400/hr production)
[X] Build cacti farms
[X] Build reed farms
[X] Build tree farms
[X] Finish the market stalls
[X] Build more plots/quarters
[X] Become city
[X] Become capitol
[X] Finish the entrance
[X] Provoke a war
[X] Found a second and third town under blasphemy
[X] Become Kingdom
[ ] Build a road connecting Blasphemy to the north road
[ ] Build a casino
[align=center]
Member List 35 )
Kaliven(Lord)
Spongiform (Second in Command)
Baronboom
tsunami102
Kardocraft
Majikster517
Zimmeme
Astanix
SInvestia
SquallseeD31
Respiren
Highground
Pixelformer
ir3mix
eisental
CCNezin
Solacen
JLDewm
Relentless97
Stewscott
experiencegnl
compstomp66
Mathrigo
kyosai
Raolan
Adrian_tek
manaforge
gorekiller6
pigpoop
luigimario642
Khasus
Strelok3700
comradeMonk
Steven688
vincent667
Pending:
[/align]
[align=center]
About us
[/align]
Blasphemy, is a LIGHT RP Capital, that means we are to role play the villains, if you chose not to role play, that is fine, we have a portion of town devoted to mindless pk slaughter.
We will make a home for you, we will arm you, with blade, with bow, with pickaxe, all we ask for in return, is help building our future empire.
-------------------------------
[align=center]
Roleplay Information
- You may skip this section -
[/align]
So In the Land of Herocraft, there are tons of towns, filled with Heroes, and they're all at peace with each other.
When Kaliven and Spongiform first came to these lands, after a brief stint as pirates, they settled in and started to make a town far to the south west of the Sanctum.
They were quietly building up supplies, peaceful as can be, until one day, raiders came in and destroyed everything they had built.
To Make matters worse, a vile little hamlet called Valhalla was being established right on top of them.
It was enough, it was time to get organized, we called for some of our fellow former pirates, and moved (after raiding Valhalla a few times.)
After spending some time gathering other Villainous Allies from around the lands, we moved to our new home, The tallest mountain in the land.
Where we set up shop again.
Raiders followed us there, and destroyed or work again, but we persisted, and built our home, and our wealth.
When we could afford it we summoned the great and powerful one, and protected our lands and imbuing Kaliven with powerful magic.
Finally the oppressed ones would have a home.
With our lands safely established we turned our gaze outwards, there are towns who have grown complacent in the safety of their walls.
We will be the thing that bumps in the night,
We will rob the roads, Raid Wasteland settlements, collect wealth, to fund our armies, and buy off allies.
Our Mission is to create a new world order. Our world order.
Expect to be constantly at war, as we'll provoke other towns, destroy their outposts, harass their supply lines, choke their settlements.
[align=center]
About our Home
- You may skip this section -
[/align]
To the North of the safety of the Sanctum City, lies Blasphemy, the heart of darkness, Mount Blasphemy.
The Capital itself is situated inside a huge mountain and base the most immense natural cave system we have ever seen, as the town grows we will fill out and hollow out more and more of our incredibly tall mountain (The entrance is around Y100).
You will not see a blade of grass inside the town (other then the animal farms), you won't see a pretty garden, or a tree(again except for designated areas) you won't see a pretty fountain.
You won't see peace. You will know only war, profit and Conquest.
We are currently planning out ways of getting your money.
A full service town, where you can buy anything is currently under construction, there, you will be able to make any purchase you can desire, from diamonds, gold(at the bank) raw materials, armor, weapons, manpower, mercenaries, or even an assassination.
Surrounding that, will be members homes, and the guild halls.
Giant Military training complexes, will be developed, with archery ranges, and a PVP enabled area. Stocked with weapons and armor.
Everything you need is already in the mountain, fully functional forests and farms are free for use.
In the future, there will be a player run casino where people can take bets on gladiatorial fights, games of chance (including cobble-paper-sword *tm) and other ways to gamble, like boat racing.
----------------------------------------------------------------------------
----------------------------------------------------------------------------
[align=center]
General & Capital Rules
- You MUST READ this section-
[/align]
We are a LIGHT RP, I want some good clean villainous fun, I don't want mindless griefing, name calling and immature behavior.
#1 Follow ALL server rules. - No exceptions, If you break one of these, We'll turn you into the Admins. Most specifically with regards to towns, don't PVP in towns, don't dump lava buckets on people, don't steal from inside towns.
#2 You are required to keep your word, however, you are not required to give it.
#3 Do not turn your blade on your allies, there are PLENTY of Heroes to fight. Intentionally doing this will get you banished from town, and hunted for sport. We realize accidents happen, IF you accidentally target and kill an ally, you WILL return everything that was claimed, and apologize.
#4 Visitors to our town are safe, do not harm them, or steal their money or items.
[align=center]
Wasteland Rules
- You MUST READ this section-
[/align]
These rules are specific to the Wasteland (which is the sections of the world NOT in towns, or in railway stations)
#5 Destroy no block without purpose, this mostly applies to people's structures, put a few holes in a house to look for hidden chests. Don't break the roads, or railways, don't pour lava or water on someone's house, there is no point, don't do it. BY NO MEANS destroy an entire structure outside our territory, leave it in a condition it can be repaired, why? So we can attack again!
#6 Roads are too Safe as they are now, it is perfectly allowed to set up ambushes and rob them.
#7 Don't be afraid to make a powerful enemy angry, its what we do.
#8 Keep up on current grieving rules, they seem to change a lot, so if something changes refer to rule #1
-------------------------------------------------------------------------------------------
If you want to be part of a ground breaking new nation, that mixes it up a little, is actually bent on world domination, against 10:1 odds, then please apply here on the forums, or in game, I will contact you before accepting your application.
With your accepted application you will be granted a plot, a 10x10x7 Cube somewhere in the caves system, (Since we're underground, Y is much more important then X and Z) -- if you go over a little not a HUGE deal... there will be some restrictions on exactly where you can place it, but other then that, we're good!
You will also be able to apply for a Job, which you can make money or items off of depending on what you do.
[align=center]
Guilds
- You SHOULD READ this section-
[/align]
If you chose to you can participate in the guilds system in town.
The Guilds are funded through the town, and provide the town what it needs to grow,
the current guilds are:
Merchant's Guild
Runs the town's shops, and the banks, they get paid in their time and for what they sell in coin, and deposit the rest into the treasury, there are several tiers of merchants as they become trusted they get access to more and more valuable items, and thus more money for themselves.
Labor Guild
Digs the cavern out, builds grand structures, and is in charge of the general engineering of the town, due to our underground location we have 100,000's of extra blocks, allowing for truly grand and expansive projects.
For their time and effort, the Labor Guild members will be paid, and may keep the materials they find or donate/sell them back to the town.
Mercenary Guild
Is bloodshed and murder your thing? Raiding, pillaging, and taking money? To kill people out in the open? Then you may enjoy working for the mercenary guild.
Mercenaries get nearly a limitless supply of weapons and armor from the town, as well as pick up the occasional contact for soldiers for hire.
During wars, they become the military might of Blasphemy.
-----------------------------------------------------------------------
We have a Website, and a forum, and we're currently fleshing out our city, (its a LOT of digging)
[align=center]
> Blasphemy's Sitehttp://blasphemy.spruz.com <
[/align]
Reply to this thread, PM me here or join and post application on site, and I will contact you back.
---------------------------------------------
[size=large]To apply on forums: [/size]
Please post a reply to this thread, with the following:
In Game name:
What guild you would probably want to join:
If you are a citizen of another town already:
And a brief paragraph about yourself and why this sounds like the place you want to be.
----------------------------------------------
IMAGES FROM THE DARKNESS
So we've been working hard, and started setting up our merchant quarter.
The centerpiece of the merchant guild's home, is the Blasphemy Bank and Trust.
Our Herogate:
View from the Bank:
Our Bridge:
Our Store:
First CAPITAL of evil
"Come see what Lawful Evil can do!"
[/align]
Capital City Vitals
Lord: Kaliven
Second in Commands: Spongiform
Banker: Spongiform
Location of Capital City:
Entrance@ -1253X 851z ( Elevator on bridge)
Link to our position on the map:
Fee in coins: 10500/10500 * PAID Town, City, Capital*
Charter Signatures: (30 /30 ) * COMPLETE *
Rings: : *Installed*
Realm: : *Setup*
Bank:: *Built*
Hero Gate: *Built AND linked*
Current Projects
[X] Build Horrorgate and have it linked
[X] Build the bank
[X] Hollow out the market place
[X] Build wheat farms (400/hr production)
[X] Build cacti farms
[X] Build reed farms
[X] Build tree farms
[X] Finish the market stalls
[X] Build more plots/quarters
[X] Become city
[X] Become capitol
[X] Finish the entrance
[X] Provoke a war
[X] Found a second and third town under blasphemy
[X] Become Kingdom
[ ] Build a road connecting Blasphemy to the north road
[ ] Build a casino
[align=center]
Member List 35 )
Kaliven(Lord)
Spongiform (Second in Command)
Baronboom
tsunami102
Kardocraft
Majikster517
Zimmeme
Astanix
SInvestia
SquallseeD31
Respiren
Highground
Pixelformer
ir3mix
eisental
CCNezin
Solacen
JLDewm
Relentless97
Stewscott
experiencegnl
compstomp66
Mathrigo
kyosai
Raolan
Adrian_tek
manaforge
gorekiller6
pigpoop
luigimario642
Khasus
Strelok3700
comradeMonk
Steven688
vincent667
Pending:
[/align]
[align=center]
About us
[/align]
Blasphemy, is a LIGHT RP Capital, that means we are to role play the villains, if you chose not to role play, that is fine, we have a portion of town devoted to mindless pk slaughter.
We will make a home for you, we will arm you, with blade, with bow, with pickaxe, all we ask for in return, is help building our future empire.
-------------------------------
[align=center]
Roleplay Information
- You may skip this section -
[/align]
So In the Land of Herocraft, there are tons of towns, filled with Heroes, and they're all at peace with each other.
When Kaliven and Spongiform first came to these lands, after a brief stint as pirates, they settled in and started to make a town far to the south west of the Sanctum.
They were quietly building up supplies, peaceful as can be, until one day, raiders came in and destroyed everything they had built.
To Make matters worse, a vile little hamlet called Valhalla was being established right on top of them.
It was enough, it was time to get organized, we called for some of our fellow former pirates, and moved (after raiding Valhalla a few times.)
After spending some time gathering other Villainous Allies from around the lands, we moved to our new home, The tallest mountain in the land.
Where we set up shop again.
Raiders followed us there, and destroyed or work again, but we persisted, and built our home, and our wealth.
When we could afford it we summoned the great and powerful one, and protected our lands and imbuing Kaliven with powerful magic.
Finally the oppressed ones would have a home.
With our lands safely established we turned our gaze outwards, there are towns who have grown complacent in the safety of their walls.
We will be the thing that bumps in the night,
We will rob the roads, Raid Wasteland settlements, collect wealth, to fund our armies, and buy off allies.
Our Mission is to create a new world order. Our world order.
Expect to be constantly at war, as we'll provoke other towns, destroy their outposts, harass their supply lines, choke their settlements.
[align=center]
About our Home
- You may skip this section -
[/align]
To the North of the safety of the Sanctum City, lies Blasphemy, the heart of darkness, Mount Blasphemy.
The Capital itself is situated inside a huge mountain and base the most immense natural cave system we have ever seen, as the town grows we will fill out and hollow out more and more of our incredibly tall mountain (The entrance is around Y100).
You will not see a blade of grass inside the town (other then the animal farms), you won't see a pretty garden, or a tree(again except for designated areas) you won't see a pretty fountain.
You won't see peace. You will know only war, profit and Conquest.
We are currently planning out ways of getting your money.
A full service town, where you can buy anything is currently under construction, there, you will be able to make any purchase you can desire, from diamonds, gold(at the bank) raw materials, armor, weapons, manpower, mercenaries, or even an assassination.
Surrounding that, will be members homes, and the guild halls.
Giant Military training complexes, will be developed, with archery ranges, and a PVP enabled area. Stocked with weapons and armor.
Everything you need is already in the mountain, fully functional forests and farms are free for use.
In the future, there will be a player run casino where people can take bets on gladiatorial fights, games of chance (including cobble-paper-sword *tm) and other ways to gamble, like boat racing.
----------------------------------------------------------------------------
----------------------------------------------------------------------------
[align=center]
General & Capital Rules
- You MUST READ this section-
[/align]
We are a LIGHT RP, I want some good clean villainous fun, I don't want mindless griefing, name calling and immature behavior.
#1 Follow ALL server rules. - No exceptions, If you break one of these, We'll turn you into the Admins. Most specifically with regards to towns, don't PVP in towns, don't dump lava buckets on people, don't steal from inside towns.
#2 You are required to keep your word, however, you are not required to give it.
#3 Do not turn your blade on your allies, there are PLENTY of Heroes to fight. Intentionally doing this will get you banished from town, and hunted for sport. We realize accidents happen, IF you accidentally target and kill an ally, you WILL return everything that was claimed, and apologize.
#4 Visitors to our town are safe, do not harm them, or steal their money or items.
[align=center]
Wasteland Rules
- You MUST READ this section-
[/align]
These rules are specific to the Wasteland (which is the sections of the world NOT in towns, or in railway stations)
#5 Destroy no block without purpose, this mostly applies to people's structures, put a few holes in a house to look for hidden chests. Don't break the roads, or railways, don't pour lava or water on someone's house, there is no point, don't do it. BY NO MEANS destroy an entire structure outside our territory, leave it in a condition it can be repaired, why? So we can attack again!
#6 Roads are too Safe as they are now, it is perfectly allowed to set up ambushes and rob them.
#7 Don't be afraid to make a powerful enemy angry, its what we do.
#8 Keep up on current grieving rules, they seem to change a lot, so if something changes refer to rule #1
-------------------------------------------------------------------------------------------
If you want to be part of a ground breaking new nation, that mixes it up a little, is actually bent on world domination, against 10:1 odds, then please apply here on the forums, or in game, I will contact you before accepting your application.
With your accepted application you will be granted a plot, a 10x10x7 Cube somewhere in the caves system, (Since we're underground, Y is much more important then X and Z) -- if you go over a little not a HUGE deal... there will be some restrictions on exactly where you can place it, but other then that, we're good!
You will also be able to apply for a Job, which you can make money or items off of depending on what you do.
[align=center]
Guilds
- You SHOULD READ this section-
[/align]
If you chose to you can participate in the guilds system in town.
The Guilds are funded through the town, and provide the town what it needs to grow,
the current guilds are:
Merchant's Guild
Runs the town's shops, and the banks, they get paid in their time and for what they sell in coin, and deposit the rest into the treasury, there are several tiers of merchants as they become trusted they get access to more and more valuable items, and thus more money for themselves.
Labor Guild
Digs the cavern out, builds grand structures, and is in charge of the general engineering of the town, due to our underground location we have 100,000's of extra blocks, allowing for truly grand and expansive projects.
For their time and effort, the Labor Guild members will be paid, and may keep the materials they find or donate/sell them back to the town.
Mercenary Guild
Is bloodshed and murder your thing? Raiding, pillaging, and taking money? To kill people out in the open? Then you may enjoy working for the mercenary guild.
Mercenaries get nearly a limitless supply of weapons and armor from the town, as well as pick up the occasional contact for soldiers for hire.
During wars, they become the military might of Blasphemy.
-----------------------------------------------------------------------
We have a Website, and a forum, and we're currently fleshing out our city, (its a LOT of digging)
[align=center]
> Blasphemy's Sitehttp://blasphemy.spruz.com <
[/align]
Reply to this thread, PM me here or join and post application on site, and I will contact you back.
---------------------------------------------
[size=large]To apply on forums: [/size]
Please post a reply to this thread, with the following:
In Game name:
What guild you would probably want to join:
If you are a citizen of another town already:
And a brief paragraph about yourself and why this sounds like the place you want to be.
----------------------------------------------
IMAGES FROM THE DARKNESS
So we've been working hard, and started setting up our merchant quarter.
The centerpiece of the merchant guild's home, is the Blasphemy Bank and Trust.
Our Herogate:
View from the Bank:
Our Bridge:
Our Store: