DagothAgahnim
Legacy Supporter 5
- Joined
- Jan 9, 2011
CURRENTLY IMPLEMENTED SPELLS::
mark -set a magical beacon that you can recall back to.
recall -teleport back to your Mark location.
lifewalk -dirt at your feet turns into grass, and you plant flowers as you move, for a short time.
fastgrow -saplings you plant consume a little redstone and instantly grow, usually into a medium or large tree.
gills -allows you to breathe underwater.
frostwalk -turns water to ice under you so you can waterwalk.
treetrim -removes large amounts of leaves with your axe, good for clearing a large tree quickly.
lightwalk -a lightstone follows you at your feet, lighting the area around you (good for spelunking) (does not work on ALL materials, like leaves, iron/gold/diamond blocks,etc)
blink -you tele-jump to the location your cursor is pointing at, currently has a range limit of ~40 blocks, may extend later. Great for PvP.
heal -you heal 1/4 of your hearts instantly.
firetools -materials you gather autosmelt into whatever they smelt into as you dig them. For example: sand digs up as glass, iron ore digs up as iron bars, cobble digs up as smooth. etc.
**NOTICE**
firetools has been fixed and relocated! happy hunting!
****SPELLS****
Spells are, well, magic spells, hidden in various places around the world in Herocraft.
Some spells are mundane, and just do basic things, some are much more powerful. All are worth seeking.
DO NOT share the locations of spells that are hidden out in the wilds.
YOU MAY guide people to spell DUNGEONS, but not open-air spells.
DO NOT share coordinate locations for DUNGEONS, you must guide them there yourself, on foot.
Be careful who you trust to guide you to spells, they might lead you to a dark forest and murder you.
****THE SPELL TEAM****
I have been tasked with organizing a Spell Team.
-This team will keep an eye out in the wilderness for good locations to make hiding places for spells.
-I (dagothagahnim) will have to confirm locations found, and Kainzo will have to make a final approval of the locations and actually add the spells.
-These locations should be out in the wilderness, preferably not near existing towns, and not easy to find.
-Some spells will be located simply in very, VERY hard to find places that are not obviously visible.
-Other spells will be located at the ends of Dungeons. The Spell Team will be in charge of designing these dungeons.
-I will be recruiting people who have proven capable when designing spell locations and/or dungeons, and I will list them in this post. DO NOT ask these people for spell locations, consider THIS your only warning. WE do not give out spell locations, and if you ask us, you will be warned sternly, if you continue to ask us, action will be taken against you.
-Being chosen to be apart of this team swears you to secrecy at all times about the locations of the spells, and the mechanics of the dungeons. You CANNOT discuss ANY of these things with ANYONE. If you break this trust, you will be removed from the spell team, and all of your spells will be wiped, and possibly further action.
-I do not take 'applications' per-se for being a part of this team. At first i will be selecting people we have used for spell dungeon designs in the previous map. If you feel you have a special gift with such things, and can do work that would be of immense use to us, contact me in-game while we are both online and I'll come see your work. You MUST make a working example for me to look at, OR make a save and upload it for me to download that contains a dungeon you have created, or a particular set of dungeon parts to showcase your work.
-If you are applying for a position on the team, I pretty much NEED an example of your work, so my suggestion is to run a LAN minecraft server on your own machine or a machine at your home, make a GOOD dungeon, or your finest example of various dungeon design elements, marked CLEARLY with signs, then upload the World save somewhere and PM me a link to it so I can check it out on my own LAN server.
-the ONLY plugins you are allowed to use for dungeon making is Craftbook.
-If making a LAN server to showcase your work is too much, a Singleplayer save will do nicely as well, but in this case you would have to use purely ingame mechanics for your designs, no mods/plugins.
-AGAIN, I am not really taking applications, but if you are capable of showing me EXCEPTIONAL work, I will add you to the team.
CURRENT INVITED PLAYERS:: (some of these people may not even be aware I've chose them yet, it's the middle of the night and some aren't online, if for some reason you are on this list and don't want to be, just let me know)
-dagothagahnim
-hawian
-Dgco
-Neo_Exdeath
-Felixious
-McGreed
-thetxlibra
-Amgroma
-ZELLIS
MORE TO COME
mark -set a magical beacon that you can recall back to.
recall -teleport back to your Mark location.
lifewalk -dirt at your feet turns into grass, and you plant flowers as you move, for a short time.
fastgrow -saplings you plant consume a little redstone and instantly grow, usually into a medium or large tree.
gills -allows you to breathe underwater.
frostwalk -turns water to ice under you so you can waterwalk.
treetrim -removes large amounts of leaves with your axe, good for clearing a large tree quickly.
lightwalk -a lightstone follows you at your feet, lighting the area around you (good for spelunking) (does not work on ALL materials, like leaves, iron/gold/diamond blocks,etc)
blink -you tele-jump to the location your cursor is pointing at, currently has a range limit of ~40 blocks, may extend later. Great for PvP.
heal -you heal 1/4 of your hearts instantly.
firetools -materials you gather autosmelt into whatever they smelt into as you dig them. For example: sand digs up as glass, iron ore digs up as iron bars, cobble digs up as smooth. etc.
**NOTICE**
firetools has been fixed and relocated! happy hunting!
****SPELLS****
Spells are, well, magic spells, hidden in various places around the world in Herocraft.
Some spells are mundane, and just do basic things, some are much more powerful. All are worth seeking.
DO NOT share the locations of spells that are hidden out in the wilds.
YOU MAY guide people to spell DUNGEONS, but not open-air spells.
DO NOT share coordinate locations for DUNGEONS, you must guide them there yourself, on foot.
Be careful who you trust to guide you to spells, they might lead you to a dark forest and murder you.
****THE SPELL TEAM****
I have been tasked with organizing a Spell Team.
-This team will keep an eye out in the wilderness for good locations to make hiding places for spells.
-I (dagothagahnim) will have to confirm locations found, and Kainzo will have to make a final approval of the locations and actually add the spells.
-These locations should be out in the wilderness, preferably not near existing towns, and not easy to find.
-Some spells will be located simply in very, VERY hard to find places that are not obviously visible.
-Other spells will be located at the ends of Dungeons. The Spell Team will be in charge of designing these dungeons.
-I will be recruiting people who have proven capable when designing spell locations and/or dungeons, and I will list them in this post. DO NOT ask these people for spell locations, consider THIS your only warning. WE do not give out spell locations, and if you ask us, you will be warned sternly, if you continue to ask us, action will be taken against you.
-Being chosen to be apart of this team swears you to secrecy at all times about the locations of the spells, and the mechanics of the dungeons. You CANNOT discuss ANY of these things with ANYONE. If you break this trust, you will be removed from the spell team, and all of your spells will be wiped, and possibly further action.
-I do not take 'applications' per-se for being a part of this team. At first i will be selecting people we have used for spell dungeon designs in the previous map. If you feel you have a special gift with such things, and can do work that would be of immense use to us, contact me in-game while we are both online and I'll come see your work. You MUST make a working example for me to look at, OR make a save and upload it for me to download that contains a dungeon you have created, or a particular set of dungeon parts to showcase your work.
-If you are applying for a position on the team, I pretty much NEED an example of your work, so my suggestion is to run a LAN minecraft server on your own machine or a machine at your home, make a GOOD dungeon, or your finest example of various dungeon design elements, marked CLEARLY with signs, then upload the World save somewhere and PM me a link to it so I can check it out on my own LAN server.
-the ONLY plugins you are allowed to use for dungeon making is Craftbook.
-If making a LAN server to showcase your work is too much, a Singleplayer save will do nicely as well, but in this case you would have to use purely ingame mechanics for your designs, no mods/plugins.
-AGAIN, I am not really taking applications, but if you are capable of showing me EXCEPTIONAL work, I will add you to the team.
CURRENT INVITED PLAYERS:: (some of these people may not even be aware I've chose them yet, it's the middle of the night and some aren't online, if for some reason you are on this list and don't want to be, just let me know)
-dagothagahnim
-hawian
-Dgco
-Neo_Exdeath
-Felixious
-McGreed
-thetxlibra
-Amgroma
-ZELLIS
MORE TO COME